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Add Harrowing Swarm (YDSK) #6371
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Add Harrowing Swarm (YDSK) #6371
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A:SP$ ManifestDread | SubAbility$ DBAnimate | SpellDescription$ Manifest dread. Then each face-down creature you control gains "This permanent costs {2} less to turn face up" and "When this permanent is turned face up, if it's a creature, put a +1/+1 counter on it." | ||
SVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.faceDown+YouCtrl | Zone$ Battlefield | staticAbilities$ ReduceCost | Triggers$ TurnedFaceUp | Duration$ Permanent | ||
SVar:ReduceCost:Mode$ ReduceCost | Amount$ 2 | Type$ TurnFaceUp | ValidCard$ Card.Self | Activator$ You | EffectZone$ All | Description$ This permanent costs {2} less to turn face up | ||
SVar:TurnedFaceUp:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When this permanent is turned face up, if it's a creature, put a +1/+1 counter on it. | Description$ When this permanent is turned face up, if it's a creature put a +1/+1 counter on it. |
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intervening if not handled
Types:Sorcery | ||
A:SP$ ManifestDread | SubAbility$ DBAnimate | SpellDescription$ Manifest dread. Then each face-down creature you control gains "This permanent costs {2} less to turn face up" and "When this permanent is turned face up, if it's a creature, put a +1/+1 counter on it." | ||
SVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.faceDown+YouCtrl | Zone$ Battlefield | staticAbilities$ ReduceCost | Triggers$ TurnedFaceUp | Duration$ Permanent | ||
SVar:ReduceCost:Mode$ ReduceCost | Amount$ 2 | Type$ TurnFaceUp | ValidCard$ Card.Self | Activator$ You | EffectZone$ All | Description$ This permanent costs {2} less to turn face up |
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please test your scripts, I can tell this part won't work
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Ah. It works great when Harrowing Swarm is cast only once. After casting it 3 times in a row the first manifested card gets 3 +1/+1 counters. I'm not sure if that is supposed to stack, but I would guess not?
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no that's fine if I understand you correctly
it just gains another instance of those abilities each time
but the Type$ param has wrong syntax
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It does reduce the cost of turning it face up, but that is probably just a side effect of whatever I messed up here. I'll look into it more closely and make sure I'm not reducing the cost of other things.
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