Skip to content

Commit

Permalink
comment
Browse files Browse the repository at this point in the history
  • Loading branch information
Cammin committed Sep 23, 2023
1 parent 29ab35a commit afdc317
Showing 1 changed file with 1 addition and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -328,6 +328,7 @@ private static void TilemapColliderTileUpdate()
//Tiles would normally not update in the scene view until entering play mode, or reloading the scene, or resetting the component.
//This will immediately update it.
//Using 2023.1+ is much more optimized for this sort of thing.
//This is unfortunately a slow procedure, but there is currently no easy solution found for refreshing tilemap colliders in the scene.

if (WillRefreshTilemapsInScene)
{
Expand Down

0 comments on commit afdc317

Please sign in to comment.