fix: The tile building process will now shift cells if a given tile's… #93
Annotations
22 errors and 20 warnings
Build-StandaloneWindows-2023.2.18f1
Problem detected while opening the Scene file: 'Assets/Samples/Samples/WorldMap_GridVania_layout/WorldMap_GridVania_layout.unity'.
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Build-StandaloneWindows-2023.2.18f1
Prefab instance problem. Missing Prefab Asset: 'WorldMap_GridVania_layout (Missing Prefab with guid: 368a1d7251c3a4f4c805d6330e5f4620)'
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/OtherTechTests/TestAllFields/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/AutoLayers_5_Advanced/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/Typical_TopDown_example/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/WorldMap_Free_layout/NuclearBlaze_by_deepnight.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/WorldMap_Free_layout/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/OtherTechTests/Test_file_for_API_showing_all_featuresLevels/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/OtherTechTests/TestAllFieldsLevels/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/Entities/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/TestEntityImportInterface/TestEntityImportInterface/Internal_Icons.ldtkt"
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Build-WebGL-2019.3.15f1
<color=#997A00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/Typical_2D_platformer_example/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/OtherTechTests/TestAllFields/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/AutoLayers_5_Advanced/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/Typical_TopDown_example/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/WorldMap_Free_layout/NuclearBlaze_by_deepnight.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/WorldMap_Free_layout/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/OtherTechTests/Test_file_for_API_showing_all_featuresLevels/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/OtherTechTests/TestAllFieldsLevels/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/Entities/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Tests/Misc/TestEntityImportInterface/TestEntityImportInterface/Internal_Icons.ldtkt"
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Build-WebGL-2023.2.18f1
<color=#FFCC00>LDtk:</color> Loading artifacts didn't work for getting tileset sprite artifacts. You should investigate the tileset file at "Assets/Samples/Samples/Typical_2D_platformer_example/Internal_Icons.ldtkt"
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Build-StandaloneWindows-2021.3.37f1
Activation failed, attempting retry #1
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Build-StandaloneWindows-2021.3.37f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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Build-StandaloneWindows-2019.4.40f1
Library/PackageCache/[email protected]/Editor/UserSettingsProvider.cs(416,84): warning CS0618: 'InternalEditorUtility.RequestScriptReload()' is obsolete: 'RequestScriptReload has been deprecated. Use UnityEditor.EditorUtility.RequestScriptReload instead (UnityUpgradable) -> [UnityEditor] UnityEditor.EditorUtility.RequestScriptReload(*)'
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Build-StandaloneWindows-2022.3.24f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (16).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (15).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (14).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (13).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (12).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (11).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (10).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (9).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (8).
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Build-StandaloneWindows-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (7).
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Build-WebGL-2019.3.15f1
Activation failed, attempting retry #1
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Build-WebGL-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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Build-WebGL-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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Build-WebGL-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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Build-WebGL-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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Build-WebGL-2023.2.18f1
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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Artifacts
Produced during runtime
Name | Size | |
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Build-StandaloneWindows-2019.3.15f1
Expired
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18.1 MB |
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Build-StandaloneWindows-2019.4.40f1
Expired
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18.3 MB |
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Build-StandaloneWindows-2020.3.48f1
Expired
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20 MB |
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Build-StandaloneWindows-2021.3.37f1
Expired
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22.3 MB |
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Build-StandaloneWindows-2022.3.24f1
Expired
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22.1 MB |
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Build-StandaloneWindows-2023.2.18f1
Expired
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24.1 MB |
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Build-WebGL-2023.2.18f1
Expired
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3.84 MB |
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