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Updated other files for 0.2.0
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TheEntropyShard authored Sep 1, 2024
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14 changes: 14 additions & 0 deletions README.md
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Expand Up @@ -5,6 +5,20 @@ An Archive Of Every Cosmic Reach Version

# Changelogs

## Pre-Alpha 0.2.0
- Added the new "Survival" world type
- Added /time command
- Added Poplar trees
- Added per-face normals, and blocks are now lit by the position of the sun
- Added iron and aluminium tools
- Added block hardness
- Spawn position is now random in a 5000 block radius from 0, 0
- Default sky for non-moon worlds is now dynamic, temporarily removed the lighting options
- Fixed bug freezing player on first world load
- Fixed falling through the floor when away from the original camera position on load
- Fixed modded items and recipes not loading on windows
- Removed generateSlabs flag from block states

## Pre-Alpha 0.1.50
- Fix crashing on breaking block in new world
- Fix crash on modded item overwriting an existing one
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14 changes: 14 additions & 0 deletions changelogs.json
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@@ -1,5 +1,19 @@
{
"pre-alpha": {
"0.2.0": [
"Added the new \"Survival\" world type",
"Added <code>/time</code> command",
"Added Poplar trees",
"Added per-face normals, and blocks are now lit by the position of the sun",
"Added iron and aluminium tools",
"Added block hardness",
"Spawn position is now random in a 5000 block radius from 0, 0",
"Default sky for non-moon worlds is now dynamic, temporarily removed the lighting options",
"Fixed bug freezing player on first world load",
"Fixed falling through the floor when away from the original camera position on load",
"Fixed modded items and recipes not loading on windows",
"Removed <code>generateSlabs</code> flag from block states"
],
"0.1.50": [
"Fix crashing on breaking block in new world",
"Fix crash on modded item overwriting an existing one"
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