ofxAudioUnit is an addon for openFrameworks that lets you work with Audio Units in an intuitive way.
Audio Units are small programs that you can hook up to each other to produce sound. For example, you can hook up a synthesizer unit to a distortion effect unit, then connect the distortion unit to an output unit to send the audio to your speakers. This is analogous to a guitar being connected to an effect stompbox which is connected to an amplifier.
Audio Units are only available on osx and iOS. If you're on a mac, you already have a bunch of Audio Units on your computer. Run this command in a Terminal to see them all:
auval -a
Just add ofxAudioUnit to your openFrameworks/addons/ folder.
I highly recommend that you check out the examples, as they demonstrate the important concepts related to Audio Units, as well as clear up some of the terminology. The examples are numbered in order to provide a logical progression.
If you have OFPlugin, it will sort out the frameworks dependencies for you. If you'd like to set ofxAudioUnit up manually:
- Add the ofxAudioUnit src folder to your Xcode project
- Add the AudioUnit, CoreAudioKit and Carbon frameworks to your project
- If you're using ofxAudioUnitMidi, add the CoreMidi framework to your project as well
See here if you need help adding frameworks to your project
After this, just add
#include "ofxAudioUnit.h"
in your testApp.h file. If you're using the ofxAudioUnitMidiReceiver, #include ofxAudioUnitMidi.h
as well.
- Proper iOS support
- Direct, port-less MIDI (for sending MIDI messages directly to the units)
MIT License. See license.txt in this distrubtion.