- Name: Linshen Xiao
- PennKey: Linshen
- Tested on: Windows 10, Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, 16.0GB, NVIDIA GeForce GTX 970M (Personal computer)
- Gain more experience with GLSL Shader writing and raymarching
- Experiment with procedural modeling and animation of scenes
- Based on Raymarching - Primitives
- Could build with more detail but don't have enough time and extremely low framerate...
- Software Shadow
- AO
- Lecture slides (see the last two slides)
- hg_sdf
- modeling with distance functions