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v0.10.0.1-alpha - Fix crash with LuaJIT + LeUI
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- Hardened the included LuaJIT build to check the number of values returned by a C function. If a C function lies about how many values it returned, LuaJIT will now correctly put dummy `nil` values onto the stack instead of crashing.
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Bubb13 committed Feb 22, 2024
1 parent cadd2dc commit b1d9423
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Showing 4 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion EEex/EEex.tp2
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@@ -1,6 +1,6 @@
BACKUP ~EEex/backup~
AUTHOR ~Bubb~
VERSION ~v0.10.0-alpha~
VERSION ~v0.10.0.1-alpha~
README ~EEex/readme-EEex.html~

BEGIN ~EEex~ LABEL ~B3-EEex-Main~
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Binary file modified EEex/loader/LuaJIT/lua51.dll
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2 changes: 1 addition & 1 deletion package_mod.bat
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Expand Up @@ -6,7 +6,7 @@ call "%~dp0..\ModPackaging\utilities\ie_games.bat"

REM /* MODIFY: set the values of the 3 variables below to reflect the current mod version */
set "mod_name=EEex"
set "mod_version=v0.10.0-alpha"
set "mod_version=v0.10.0.1-alpha"
set mod_folder=EEex

REM /* MODIFY: list here which IE games the mod is compatible with, from this list of possibilities: */
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Binary file modified pdb/LuaJIT/lua51.pdb
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