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Releases: BrunoSupremo/archipelago_biome

v19.6.19

20 Jun 03:10
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Fishing dock legs positioned diagonally now to avoid being vertically too long to the bottom
Templates prefixed with 🏝️ for better sorting and organization in the template list
Crab trap recolor

v19.6.10

10 Jun 18:34
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Added boats:
A fisher can craft a boat dock. After placing it, another one will magically appear on the opposing side of the water. Hearthlings can now cross over the water from one dock to another.

v19.4.27

27 Apr 19:11
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Fixed ace bugging crab traps

v19.4.25

22 Apr 18:53
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Fixed error of fisher data not loading.

v19.4.18

18 Apr 18:56
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Added season icons for ace mod

v19.4.14

15 Apr 02:28
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Removed ace landmark spam
Added goblinpedia entry about fisher job

v19.3.21

21 Mar 23:30
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Compatibility patch for the Extra Map Options mod
Fixed mini map icons/decorations appearing in other biomes lakes
Added ace's replant mechanic for the biome trees

v19.2.10

10 Feb 23:51
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Nerfed fishing speed at high levels
Coconut, fish and pearl containers changed from simple decorations to actual storage, like chests
Shortened Miranda first dialogues to avoid boring the player to death in the first game minutes
Fixed beachball

v19.1.27

29 Jan 01:28
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Fixed crab traps being locked/unusable after save and reload
Fixed invisible object (fish) sold by merchants

Linked fishing data to the fisher_description.json file, allowing individual kingdoms to have their own loot
Added 4th level perk for the fisher

v19.1.20

20 Jan 18:47
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  • Fixed rabbits errors when eating food that requires drinking animations (e.g. coconuts)
  • Fixed hibiscus plants not having the option to store it.
  • Removed option to craft raft. It is now spawned in the campaign only.