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# WiimoteLib | ||
A library for using a Nintendo Wii Remote (Wiimote) from .NET. | ||
# Managed Library for Nintendo's Wiimote v1.7.0.0 | ||
**by [Brian Peek](http://www.brianpeek.com/)** | ||
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For more information, please visit the associated article for this project at | ||
[Coding4Fun](http://msdn.microsoft.com/coding4fun/hardware/article.aspx?articleid=1879033). There you will find documentation on how all of this works. If all else fails, please contact me at the address above. Enjoy! | ||
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## Changes | ||
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v1.7.0.0 | ||
-------- | ||
o Writing registers is now properly waiting for the Wiimote to reply | ||
before continuing...this removes all of the Thread.Sleep() calls and | ||
should *greatly* improve performance when setting LEDs and rumble | ||
(Serial Nightmare & wwibrew.org) | ||
o Guitar Hero: World Tour Guitar and Drums now properly recognized and | ||
used (wiibrew.org, tested by Tyler Tolley and Mauro Milazzo) | ||
o Guitar whammy bar is now a 5-bit value instead of 4 (wiibrew.org) | ||
o Position of 4 IRs now properly reported in Basic reporting mode | ||
(Dan Carter) | ||
o Found1/2 now properly reported in MSRS (reported by akka243) | ||
o MSRS project updated to Microsoft Robotics Developer Studio 2008 | ||
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v1.6.0.0 | ||
-------- | ||
o Added "center of gravity" calculation to the Wii Fit Balance Board | ||
(thanks to Steven Battersby) | ||
o Structs are now marked [Serializable] (suggested by Caio) | ||
o Battery property is now a float containing the calculated percentage | ||
of battery remaining | ||
o BatteryRaw is the byte value that used to be stored in the Battery | ||
property | ||
o WiimoteTest app now reads extensions properly when inserted at startup | ||
o Exposed HID device path in new HIDDevicePath property on Wiimote object | ||
o Changed the time delay on writes to 50ms from 100ms...this should | ||
improve responsiveness of setting LEDs and rumble | ||
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v1.5.2.0 | ||
-------- | ||
o Ok, Balance Board support is *really* fixed this time | ||
(thanks to Manuel Schroeder, Eduard Kujit and Alex Wilkinson for testing) | ||
o LED checkboxes are properly set on the WiimoteTest tabs | ||
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v1.5.1.0 | ||
-------- | ||
o Oops...a last minute change broke the one thing I was adding: Balance | ||
Board support. Should be working now...(identified by Manuel Schroeder) | ||
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v1.5.0.0 | ||
-------- | ||
o Wii Fit Balance Board support | ||
o The GetStatus() method now waits for a response from the Wiimote before | ||
continuing | ||
o Bug fix for ButtonsExtension report type (0x34) | ||
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v1.4.0.0 | ||
-------- | ||
o Multiple Wiimotes supported! | ||
o Slight change to ExtensionType enum for better extension detection | ||
o Decided I didn't like the dependency on System.Drawing for the 2D point | ||
so am now using my own Point structs. Sorry... | ||
o WiimoteTest app updated to show multiple Wiimotes working | ||
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v1.3.0.0 | ||
-------- | ||
o SetReportType contains an overload taking a new IRSensitivity parameter | ||
which will set the IR camera sensitivity when using an IR report type | ||
o Created new WiimoteException type which is now thrown by the library | ||
o Moved InputReport enum to namespace level | ||
o Events now using the generic EventHandler class instead of custom | ||
delegates | ||
o Refactored the state structures to use Point/PointF and my own | ||
Point3/Point3F | ||
o Refactored IR sensors to be an array | ||
o Added support for the Guitar Hero controller | ||
(tested by Matthias Shapiro, Evan Jacovier) | ||
o Test app will run without Wiimote connected (Andrea Leganza) | ||
o ReadData now returns the proper amount of data for requests of more than | ||
16 bytes (reported by David Hawley) | ||
o Test application updated with above changes | ||
o Lots of breaking changes, but the survey on my site said most didn't care | ||
about backwards compatibility... :) | ||
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v1.2.1.0 | ||
-------- | ||
o Added support for IR 3 and 4 (Johnny Lee) | ||
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v1.2.0.0 | ||
-------- | ||
o Moved to CodePlex! (http://www.codeplex.com/WiimoteLib) | ||
o New license! Please read the included license.txt/copyright.txt for more | ||
info. This likely doesn't change anything for anyone, but at least now | ||
it's official. | ||
o AltWriteMethod deprecated. Connect will now determine which write method | ||
to use at runtime. It remains in case someone needs to override the | ||
write method for some reason. (gl.tter) | ||
o WiimoteState.LEDState is now filled with proper values. | ||
(identified by gl.tter/Leif902) | ||
o Extensions that are attached at startup are now recognized properly. | ||
(identified by Will Pressly) | ||
o "Partially inserted" extensions now handled properly (Michael Dorman) | ||
o SetRumble method now does this via the SetLEDs method instead of using the | ||
status report to avoid a needless response from the Wiimote. (Michael Dorman) | ||
o IRState now contains RawMidX/Y and MidX/Y containing the value of the | ||
midpoint between the IR points. | ||
o Async reads now begin after the data parsing and event has been raised. | ||
This should lead to non-overlapping events. | ||
o Updated the test application with the above changes and cleaned up the UI | ||
updates by using delegates a bit more effeciently. | ||
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Breaking Changes (may not be a complete list) | ||
---------------------------------------------- | ||
o LEDs renamed to LEDState | ||
o GetBatteryLevel renamed to GetStatus | ||
o OnWiimoteChanged renamed to WiimoteChanged | ||
o OnWiimoteExtensionChanged renamed to WiimoteExtensionChanged | ||
o CalibrationInfo renamed to AccelCalibrationInfo | ||
o Event handlers renamed to WiimoteChangedEventHandler and | ||
WiimoteExtensionChangedEventHandler | ||
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v1.1.0.0 | ||
-------- | ||
o Support for XP and Vista x64 (Paul Miller) | ||
o VB fix in ParseExtension (Evan Merz) | ||
o New "AltWriteMethod" property which will try a secondary approach to writing | ||
to the Wiimote. If you get an error when connecting, set this property and | ||
try again to see if it fixes the issue. | ||
o Microsoft Robotics Studio project | ||
Open the WiimoteMSRS directory and start the Wiimote.sln solution to take a | ||
look! (David Lee) | ||
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v1.0.1.0 | ||
-------- | ||
o Calibration copy/paste error (James Darpinian) |
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Microsoft Visual Studio Solution File, Format Version 10.00 | ||
# Visual Studio 2008 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WiimoteTest", "WiimoteTest\WiimoteTest.csproj", "{48223EAB-B2E0-4A64-9074-4444662EB693}" | ||
EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WiimoteLib", "WiimoteLib\WiimoteLib.csproj", "{37A555DF-7012-4B99-8A47-1C922A361E52}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{48223EAB-B2E0-4A64-9074-4444662EB693}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{48223EAB-B2E0-4A64-9074-4444662EB693}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{48223EAB-B2E0-4A64-9074-4444662EB693}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{48223EAB-B2E0-4A64-9074-4444662EB693}.Release|Any CPU.Build.0 = Release|Any CPU | ||
{37A555DF-7012-4B99-8A47-1C922A361E52}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{37A555DF-7012-4B99-8A47-1C922A361E52}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{37A555DF-7012-4B99-8A47-1C922A361E52}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{37A555DF-7012-4B99-8A47-1C922A361E52}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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