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5.0.0 - Update for Android 5.0.2, iOS 5.0.2
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John Gu committed Mar 8, 2018
1 parent b7188e4 commit 633125c
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49 changes: 26 additions & 23 deletions .gitignore
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/sample/[Ll]ibrary/
/sample/[Tt]emp/
/sample/[Oo]bj/
/sample/[Bb]uild/

# Autogenerated VS/MD solution and project files
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj

# Unity3D generated meta files
*.pidb.meta

# Unity3D Generated File On Crash Reports
sysinfo.txt
/sample/[Ll]ibrary/
/sample/[Tt]emp/
/sample/[Oo]bj/
/sample/[Bb]uild/
/sample/[Pp]rojectSettings/
/sample/[Uu]nityPackageManager/
/sample/sample.app/

# Autogenerated VS/MD solution and project files
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.apk
*.meta
*.DS_Store

# OS X
.DS_Store
# Unity3D generated meta files
*.pidb.meta

# Unity3D Generated File On Crash Reports
sysinfo.txt
21 changes: 17 additions & 4 deletions README.md
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# TUNE Unity Plugin
# TUNE Unity Plugin v5.0.0

Includes:
* TUNE Android SDK
* TUNE iOS SDK
* TUNE Windows SDK
* TUNE Android SDK 5.0.2
* TUNE iOS SDK 5.0.2

## Usage

This plugin was last built and tested with Unity version 2017.3.0f3.

Please see the Quick Start guide here:

[Unity Quick Start](https://developers.tune.com/sdk/unity-quick-start/)

## Sample

Open **/sample/Assets/Tune/Scenes/TUNESampleScene.unity** in Unity.

Switch platform to **Android** or **iOS**. Go into **Player Settings** and change the default Android package name or iOS bundle identifier to something other than `com.Company.ProductName`.

Then select **Build and Run**.

This will run the TUNE sample app and display a menu that uses the TUNE Unity plugin's various functionalities. To see samples of how to use the plugin in your own code, see [our sample script](sdk-unity/sample/Assets/Tune/Scripts/TuneSample.cs).
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# Built application files
*.aar
*.jar
*.meta
com.*

# Keep these
!TUNE*.jar
10 changes: 7 additions & 3 deletions sample/Assets/Plugins/Android/AndroidManifest.xml
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android:xlargeScreens="true"
android:anyDensity="true"/>

<uses-sdk android:minSdkVersion="10"/>
<uses-sdk android:minSdkVersion="14"/>

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

<application
android:name=".MyApplication"
android:icon="@drawable/app_icon"
android:label="@string/app_name"
android:debuggable="true">
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<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
</activity>
<activity android:name="com.tune.ma.inapp.model.fullscreen.TuneFullScreenActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"
android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen"
android:animateLayoutChanges="true" >
</activity>

<receiver android:name="com.tune.TuneTracker" android:exported="true">
<intent-filter>
<action android:name="com.android.vending.INSTALL_REFERRER" />
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android:value="@integer/google_play_services_version" />
</application>
</manifest>

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