Skip to content

Add path opacity and refactored code #1

Add path opacity and refactored code

Add path opacity and refactored code #1

Workflow file for this run

name: Compile and release
on: [push, pull_request, workflow_dispatch]
jobs:
build:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
sm-version: [ "1.11.x", "1.12.x" ]
permissions:
contents: write
steps:
- uses: actions/checkout@v4
- name: Set environment variables
run: echo SCRIPTS_PATH=$(pwd) >> $GITHUB_ENV
- name: Setup SourcePawn Compiler ${{ matrix.sm-version }}
id: setup_sp
uses: rumblefrog/setup-sp@master
with:
version: ${{ matrix.sm-version }}
version-file: ./scripting/shavit-myroute.sp
- name: Checkout Shavit's bhoptimer
uses: actions/checkout@v4
with:
repository: shavitush/bhoptimer
ref: master
path: bhoptimer
- name: Compile plugins
run: |
mkdir ../plugins
spcomp -w234 -O2 -v2 -i"include" -i"${{ github.workspace }}/bhoptimer/addons/sourcemod/scripting/include" -o"../plugins/shavit-myroute.smx" shavit-myroute.sp
echo "===OUT FILES==="
ls ../plugins
echo "===VERSION==="
echo ${{ steps.setup_sp.outputs.plugin-version }}
working-directory: ${{ env.SCRIPTS_PATH }}/scripting
- name: Install zip
uses: montudor/action-zip@v1
- name: Zip output
run: |
zip -qq -y -r ${{ github.event.repository.name }}-${{ steps.setup_sp.outputs.plugin-version }}-sm${{ matrix.sm-version }}.zip configs plugins scripting extensions gamedata translations data
working-directory: ${{ env.SCRIPTS_PATH }}
- name: Create Release
uses: ncipollo/release-action@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
token: ${{ secrets.GITHUB_TOKEN }}
tag: ${{ steps.setup_sp.outputs.plugin-version }}
artifacts: "${{ github.event.repository.name }}-${{ steps.setup_sp.outputs.plugin-version }}-sm${{ matrix.sm-version }}.zip"
draft: false
allowUpdates: true
prerelease: false
replacesArtifacts: true