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fix: Remove unnecessary imports & example structs
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Bluefinger committed Feb 19, 2024
1 parent c0fadc2 commit cbe4539
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Showing 2 changed files with 0 additions and 8 deletions.
7 changes: 0 additions & 7 deletions examples/turn_based_game.rs
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@@ -1,16 +1,9 @@
#![allow(clippy::type_complexity)]

use bevy::prelude::*;
use bevy_prng::ChaCha8Rng;
use bevy_rand::prelude::*;
use rand::prelude::{IteratorRandom, Rng};

#[derive(Component)]
struct Player;

#[derive(Component)]
struct Enemy;

#[derive(Component, PartialEq, Eq)]
enum Kind {
Player,
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1 change: 0 additions & 1 deletion tests/determinism.rs
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@@ -1,7 +1,6 @@
#![allow(clippy::type_complexity)]

use bevy::prelude::*;
use bevy_prng::{ChaCha12Rng, ChaCha8Rng, WyRand};
use bevy_rand::prelude::*;
use rand::prelude::Rng;

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