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Fix public include directories for blosc2 targets #2786

Fix public include directories for blosc2 targets

Fix public include directories for blosc2 targets #2786

Workflow file for this run

name: CI CMake
on: [push, pull_request]
jobs:
ci-cmake:
name: ${{ matrix.name }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- name: Ubuntu GCC
os: ubuntu-latest
compiler: gcc
- name: Ubuntu GCC No Plugins
os: ubuntu-latest
compiler: gcc
cmake-args: -D BUILD_PLUGINS=OFF
# Out of source build
- name: Ubuntu GCC OSB
os: ubuntu-latest
compiler: gcc
build-dir: ../build
build-src-dir: ../c-blosc2
- name: Ubuntu GCC External LZ4
os: ubuntu-latest
compiler: gcc
packages: liblz4-1 liblz4-dev
cmake-args: -D PREFER_EXTERNAL_LZ4=ON
- name: Ubuntu GCC External ZLIB
os: ubuntu-latest
compiler: gcc
packages: zlib1g-dev
cmake-args: -D PREFER_EXTERNAL_ZLIB=ON
# Not too recent Zstd libs (< 1.4.4) in distros perform pretty bad on compression
# ratios when using dictionaries, making some tests not passing.
# Commenting this out for the time being.
# - name: Ubuntu GCC External ZSTD
# os: ubuntu-latest
# compiler: gcc
# packages: zstd libzstd-dev
# cmake-args: -D PREFER_EXTERNAL_ZSTD=ON
# For some reason, some tests do not pass on ARM SF and HF. Not sure what's going on,
# but having ARM AARCH64 working is good enough for now, so commenting the former out.
# - name: Ubuntu GCC ARM SF
# os: ubuntu-latest
# packages: qemu qemu-user gcc-arm-linux-gnueabi g++-arm-linux-gnueabi libc-dev-armel-cross
# cmake-args: -D CMAKE_TOOLCHAIN_FILE=cmake/toolchain-armsf.cmake
# - name: Ubuntu GCC ARM HF
# os: ubuntu-latest
# packages: qemu qemu-user gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf libc-dev-armel-cross
# cmake-args: -D CMAKE_TOOLCHAIN_FILE=cmake/toolchain-armhf.cmake
- name: Ubuntu GCC AARCH64
os: ubuntu-latest
packages: qemu qemu-user gcc-aarch64-linux-gnu g++-aarch64-linux-gnu libc-dev-arm64-cross
cmake-args: -D CMAKE_TOOLCHAIN_FILE=cmake/toolchain-aarch64.cmake
- name: Ubuntu Clang
os: ubuntu-latest
compiler: clang
- name: Ubuntu Clang No AVX2
os: ubuntu-latest
compiler: clang
cmake-args: -D DEACTIVATE_AVX2=ON
- name: Ubuntu Clang No AVX512
os: ubuntu-latest
compiler: clang
cmake-args: -D DEACTIVATE_AVX512=ON
- name: Ubuntu Clang No ZLIB
os: ubuntu-latest
compiler: clang
cmake-args: -D DEACTIVATE_ZLIB=ON
- name: Ubuntu Clang No ZSTD
os: ubuntu-latest
compiler: clang
cmake-args: -D DEACTIVATE_ZSTD=ON
- name: Windows MSVC Win64
os: windows-latest
compiler: cl
cmake-args: -A x64
- name: Windows GCC Ninja
os: windows-latest
compiler: gcc
cmake-args: -G Ninja
- name: Windows GCC MinGW
os: windows-latest
compiler: gcc
cmake-args: -G "MinGW Makefiles"
- name: macOS Clang
os: macOS-latest
compiler: clang
- name: macOS GCC
os: macOS-latest
compiler: gcc
steps:
- uses: actions/checkout@v4
- name: Install packages (Ubuntu)
if: runner.os == 'Linux' && matrix.packages
run: |
sudo apt-get update
sudo apt-get install -y ${{ matrix.packages }}
- name: Install packages (Windows)
if: runner.os == 'Windows'
run: choco install ninja ${{ matrix.packages }}
- name: Install packages (macOS)
if: runner.os == 'macOS'
run: brew install ninja ${{ matrix.packages }}
- name: Generate project files
run: cmake -S ${{ matrix.build-src-dir || '.' }} -B ${{ matrix.build-dir || '.' }} ${{ matrix.cmake-args }} -D CMAKE_BUILD_TYPE=${{ matrix.build-config || 'Release' }} -D BUILD_SHARED_LIBS=OFF
env:
CC: ${{ matrix.compiler }}
CFLAGS: ${{ matrix.cflags }}
LDFLAGS: ${{ matrix.ldflags }}
CI: true
- name: Compile source code
run: cmake --build ${{ matrix.build-dir || '.' }} --config ${{ matrix.build-config || 'Release' }}
- name: Run test cases
run: ctest -C Release --output-on-failure --max-width 120
working-directory: ${{ matrix.build-dir || '.' }}