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11 changes: 0 additions & 11 deletions
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source/behavior/blocks/format/components/part_visibility.json
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12 changes: 12 additions & 0 deletions
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source/behavior/items/format/components/allow_off_hand.json
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{ | ||
"$id": "blockception.minecraft.behavior.items.minecraft:allow_off_hand", | ||
"additionalProperties": false, | ||
"type": "object", | ||
"title": "Allow Off Hand", | ||
"description": "The allow off hand component determines whether the item can be placed in the off hand slot of the inventory.", | ||
"required": ["value"], | ||
"properties": { "value": { "type": "boolean", "title": "Value", "description": "Whether the item can be placed in the off hand slot" } }, | ||
"examples": [ | ||
{ "value": true } | ||
] | ||
} |
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12 changes: 12 additions & 0 deletions
12
source/behavior/items/format/components/can_destroy_in_creative.json
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{ | ||
"$id": "blockception.minecraft.behavior.items.minecraft:can_destroy_in_creative", | ||
"additionalProperties": false, | ||
"type": "object", | ||
"title": "Can Destroy In Creative", | ||
"description": "The can destroy in creative component determines if the item will break blocks in creative when swinging.", | ||
"required": ["value"], | ||
"properties": { "value": { "type": "boolean", "title": "Value", "description": "Whether the item can destroy blocks while in creative" } }, | ||
"examples": [ | ||
{ "value": false } | ||
] | ||
} |
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{ | ||
"$id": "blockception.minecraft.behavior.items.minecraft:damage", | ||
"additionalProperties": false, | ||
"type": "object", | ||
"title": "Damage", | ||
"description": "The damage component determines how much extra damage the item does on attack.", | ||
"required": ["value"], | ||
"properties": { "value": { "type": "number", "title": "Value", "description": "How much extra damage the item does, must be a positive number.", "minimum": 1 } }, | ||
"examples": [ | ||
{ "value": 7 } | ||
] | ||
} |
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{ | ||
"$id": "blockception.minecraft.behavior.items.minecraft:enchantable", | ||
"title": "Enchantable", | ||
"description": "The enchantable component determines what enchantments can be applied to the item.", | ||
"type": "object", | ||
"additionalProperties": false, | ||
"required": ["slot"], | ||
"properties": { | ||
"slot": { | ||
"title": "Slot", | ||
"description": "If true you can always eat this item (even when not hungry), defaults to false.", | ||
"enum": [ | ||
"axe", | ||
"bow", | ||
"armor_feet", | ||
"armor_torso", | ||
"armor_head", | ||
"armor_legs", | ||
"hoe", | ||
"pickaxe", | ||
"shovel", | ||
"elytra", | ||
"fishing_rod", | ||
"flintsteel", | ||
"sword", | ||
"shears", | ||
"cosmetic_head" | ||
] | ||
}, | ||
"value": { | ||
"title": "Value", | ||
"description": "The value of the enchantment.", | ||
"type": "number", | ||
"minimum": 0 | ||
} | ||
} | ||
} |
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