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Allows to color, rename, edit other server infos, print game states (aka WIPE, WIN, LOBBY, etc) and players states (DEAD, SPECTATING, etc).

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Bleeding-Action-Man/CustomServerDetails

 
 

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Custom Server Details

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Allows to color, rename, edit other server infos, print game states (aka WIPE, WIN, LOBBY, etc) and players states (DEAD, SPECTATING, etc). And you can add your own haiku's / custom key-infos.

Vel-San Modification

  • InfoBlocks can now be used on default server name (even if bCustomServerName=False)
  • Removed the need to put %infoBlock% in server name

Installation

`KillingFloor.ini`
[Engine.GameEngine]
;ServerActors=IpDrv.MasterServerUplink
ServerActors=CustomServerDetails.CSDMasterServerUplink

Building and Dependancies

At the moment of 2021.03.27 there are no dependencies.

Use KFCmdlet and it's batches for easy compilation.

EditPackages=CustomServerDetails

Config Files

Define your custom tags and add them in infoblocks. Just check the CustomServerDetails.ini for reference.

For default serverinfo keys:

img

Steam workshop

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Allows to color, rename, edit other server infos, print game states (aka WIPE, WIN, LOBBY, etc) and players states (DEAD, SPECTATING, etc).

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  • UnrealScript 100.0%