A bunch of useful mathematical functions and operations, in rust!!
for now there's only vectors & matrices
step by step for newbies:
cargo new <anyname> --bin
now open <anyname/src> in Cargo.toml add:
[dependecies]
mathematica = { git = "https://github.com/BilakshanP/mathematica" }
now u may use the following code in main.rs:
use mathematica::vectors::Vector as v;
use mathematica::matrices::Matrix as m;
fn main() {
let vector_1 = v::new(1.0, 2.0, 3.0);
let vector_2 = v::new(5.0, 6.0, 9.0);
println!("Vector 1: {}\nVector 2: {}", vector_1, vector_2);
println!("Vector/Cross product of Vector 1 & 2: {}", vector_1.cross(&vector_2));
let matrix_1 = m::new_from_vec_sized(
vec![
1.0, 2.0, 3.0,
4.0, 7.0, 8.0,
2.0, 6.0, 4.0
], 3, 3).unwrap();
let matrix_2 = m::new_identity_matrix(3).times(2.0);
let matrix_3 = matrix_1.transpose().cross(&matrix_2).unwrap();
println!("Matrix 1:\n{}\n", matrix_1);
println!("Matrix 2:\n{}\n", matrix_2);
println!(
"Matrix/Cross product of Matrix 1's transpose and an Identity matrix of same size times 2:\n{}\n",
matrix_3
);
println!("Determinant of above matrix is: {}", matrix_3.determinant());
}