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fix: formatting of file
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Belphemur committed Nov 6, 2024
1 parent 8041b9e commit f633666
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84 changes: 84 additions & 0 deletions Backup/SoundSwitch.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29509.3
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SoundSwitch", "SoundSwitch\SoundSwitch.csproj", "{A17ECFE0-C4E2-4410-839A-14DF8C11428D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SoundSwitch.Audio.Manager", "SoundSwitch.Audio.Manager\SoundSwitch.Audio.Manager.csproj", "{B4F7987E-A5FA-45B1-9AE4-5E40144FFC54}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SoundSwitch.Common", "SoundSwitch.Common\SoundSwitch.Common.csproj", "{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SoundSwitch.Tests", "SoundSwitch.Tests\SoundSwitch.Tests.csproj", "{997DAB74-B16F-449D-82ED-5BD966C0E4DC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SoundSwitch.UI.Menu", "SoundSwitch.UI.Menu\SoundSwitch.UI.Menu.csproj", "{EAF89214-E434-4FC0-A928-E6DB1D9FBF26}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SoundSwitch.Audio.Manager.Tests", "SoundSwitch.Audio.Manager.Tests\SoundSwitch.Audio.Manager.Tests.csproj", "{2B15926A-26C1-4F6C-A6B4-260A5CCC84A2}"
EndProject
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{B4F7987E-A5FA-45B1-9AE4-5E40144FFC54}.Release|Any CPU.Build.0 = Release|Any CPU
{B4F7987E-A5FA-45B1-9AE4-5E40144FFC54}.Nightly|Any CPU.ActiveCfg = Nightly|Any CPU
{B4F7987E-A5FA-45B1-9AE4-5E40144FFC54}.Nightly|Any CPU.Build.0 = Nightly|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Beta|Any CPU.ActiveCfg = Release|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Beta|Any CPU.Build.0 = Release|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Release|Any CPU.Build.0 = Release|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Nightly|Any CPU.ActiveCfg = Nightly|Any CPU
{45A39BFC-7B67-46F2-A6F2-59BF82B350A4}.Nightly|Any CPU.Build.0 = Nightly|Any CPU
{997DAB74-B16F-449D-82ED-5BD966C0E4DC}.Beta|Any CPU.ActiveCfg = Debug|Any CPU
{997DAB74-B16F-449D-82ED-5BD966C0E4DC}.Beta|Any CPU.Build.0 = Debug|Any CPU
{997DAB74-B16F-449D-82ED-5BD966C0E4DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{997DAB74-B16F-449D-82ED-5BD966C0E4DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
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70 changes: 35 additions & 35 deletions SoundSwitch.Audio.Manager/SoundSwitch.Audio.Manager.csproj
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@@ -1,35 +1,35 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<OutputType>Library</OutputType>
<LangVersion>latest</LangVersion>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
<Configurations>Debug;Release;Nightly</Configurations>
<Platforms>AnyCPU</Platforms>
<AssemblyTitle>SoundSwitch.Audio.Manager</AssemblyTitle>
<Version>4.1.0</Version>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.Windows.CsWinRT" Version="2.1.6" />
<PackageReference Include="Serilog" Version="4.1.0" />
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<ItemGroup>
<PackageReference Include="NAudio" Version="2.2.1" />
</ItemGroup>
<ItemGroup>
<Compile Remove="Interop\Interface\IPolicyConfigVista.cs" />
<Compile Remove="Interop\Interface\IPolicyConfigX.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SoundSwitch.Common\SoundSwitch.Common.csproj" />
</ItemGroup>
<PropertyGroup>
<CsWinRTWindowsMetadata>sdk</CsWinRTWindowsMetadata>
</PropertyGroup>
<ItemGroup>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>SoundSwitch.Audio.Manager.Tests</_Parameter1>
</AssemblyAttribute>
</ItemGroup>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<OutputType>Library</OutputType>
<LangVersion>latest</LangVersion>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
<Configurations>Debug;Release;Nightly</Configurations>
<Platforms>AnyCPU</Platforms>
<AssemblyTitle>SoundSwitch.Audio.Manager</AssemblyTitle>
<Version>4.1.0</Version>
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.CsWinRT" Version="2.1.6" />
<PackageReference Include="Serilog" Version="4.1.0" />
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<PackageReference Include="NAudio" Version="2.2.1" />
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<ItemGroup>
<Compile Remove="Interop\Interface\IPolicyConfigVista.cs" />
<Compile Remove="Interop\Interface\IPolicyConfigX.cs" />
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<ItemGroup>
<ProjectReference Include="..\SoundSwitch.Common\SoundSwitch.Common.csproj" />
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<PropertyGroup>
<CsWinRTWindowsMetadata>sdk</CsWinRTWindowsMetadata>
</PropertyGroup>
<ItemGroup>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
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</Project>
68 changes: 34 additions & 34 deletions SoundSwitch.Common/SoundSwitch.Common.csproj
Original file line number Diff line number Diff line change
@@ -1,35 +1,35 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<OutputType>Library</OutputType>
<Deterministic>false</Deterministic>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
<UseWindowsForms>true</UseWindowsForms>
<Deterministic>false</Deterministic>
<LangVersion>latest</LangVersion>
<GenerateResourceUsePreserializedResources>true</GenerateResourceUsePreserializedResources>
<Configurations>Debug;Release;Nightly</Configurations>
<Platforms>AnyCPU</Platforms>
<AssemblyTitle>SoundSwitch.Common</AssemblyTitle>
<Version>2.3.1</Version>
</PropertyGroup>
<ItemGroup>
<Content Include="Resources\defaultMicrophone.ico" />
<Content Include="Resources\defaultSpeakers.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="NAudio" Version="2.2.1" />
<PackageReference Include="NAudio.Wasapi" Version="22.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="Serilog" Version="4.1.0" />
<PackageReference Include="Microsoft.Extensions.Caching.Memory" Version="8.0.1" />
<PackageReference Include="System.Drawing.Common" Version="8.0.10" />
<PackageReference Include="System.Resources.Extensions" Version="8.0.0" />
</ItemGroup>
<ItemGroup>
<Reference Include="Serilog, Version=4.1.0.0, Culture=neutral, PublicKeyToken=24c2f752a8e58a10">
<HintPath>..\packages\Serilog.4.1.0\lib\net8.0\Serilog.dll</HintPath>
<Private>True</Private>
</Reference>
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<OutputType>Library</OutputType>
<Deterministic>false</Deterministic>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
<UseWindowsForms>true</UseWindowsForms>
<Deterministic>false</Deterministic>
<LangVersion>latest</LangVersion>
<GenerateResourceUsePreserializedResources>true</GenerateResourceUsePreserializedResources>
<Configurations>Debug;Release;Nightly</Configurations>
<Platforms>AnyCPU</Platforms>
<AssemblyTitle>SoundSwitch.Common</AssemblyTitle>
<Version>2.3.1</Version>
</PropertyGroup>
<ItemGroup>
<Content Include="Resources\defaultMicrophone.ico" />
<Content Include="Resources\defaultSpeakers.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="NAudio" Version="2.2.1" />
<PackageReference Include="NAudio.Wasapi" Version="22.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="Serilog" Version="4.1.0" />
<PackageReference Include="Microsoft.Extensions.Caching.Memory" Version="8.0.1" />
<PackageReference Include="System.Drawing.Common" Version="8.0.10" />
<PackageReference Include="System.Resources.Extensions" Version="8.0.0" />
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<ItemGroup>
<Reference Include="Serilog, Version=4.1.0.0, Culture=neutral, PublicKeyToken=24c2f752a8e58a10">
<HintPath>..\packages\Serilog.4.1.0\lib\net8.0\Serilog.dll</HintPath>
<Private>True</Private>
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</Project>
42 changes: 21 additions & 21 deletions SoundSwitch.UI.Menu/SoundSwitch.UI.Menu.csproj
Original file line number Diff line number Diff line change
@@ -1,21 +1,21 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<UseWindowsForms>true</UseWindowsForms>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;Nightly</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>

<ItemGroup>
<Compile Update="Form\QuickMenu.cs">
<SubType>Form</SubType>
</Compile>
</ItemGroup>

<ItemGroup>
<PackageReference Include="JetBrains.Annotations" Version="2024.3.0" />
<PackageReference Include="Serilog" Version="4.1.0" />
</ItemGroup>
</Project>
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<UseWindowsForms>true</UseWindowsForms>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;Nightly</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>

<ItemGroup>
<Compile Update="Form\QuickMenu.cs">
<SubType>Form</SubType>
</Compile>
</ItemGroup>

<ItemGroup>
<PackageReference Include="JetBrains.Annotations" Version="2024.3.0" />
<PackageReference Include="Serilog" Version="4.1.0" />
</ItemGroup>
</Project>
25 changes: 25 additions & 0 deletions SoundSwitch.slnx
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@@ -0,0 +1,25 @@
<Solution>
<Configurations>
<BuildType Name="Beta" />
<BuildType Name="Debug" />
<BuildType Name="Nightly" />
<BuildType Name="Release" />
</Configurations>
<Project Path="SoundSwitch.Audio.Manager.Tests\SoundSwitch.Audio.Manager.Tests.csproj" Type="Classic C#">
<Configuration Solution="Beta|Any CPU" Project="Debug|Any CPU" />
<Configuration Solution="Nightly|Any CPU" Project="Debug|Any CPU" />
</Project>
<Project Path="SoundSwitch.Audio.Manager\SoundSwitch.Audio.Manager.csproj">
<Configuration Solution="Beta|Any CPU" Project="Release|Any CPU" />
</Project>
<Project Path="SoundSwitch.Common\SoundSwitch.Common.csproj">
<Configuration Solution="Beta|Any CPU" Project="Release|Any CPU" />
</Project>
<Project Path="SoundSwitch.Tests\SoundSwitch.Tests.csproj">
<Configuration Solution="Beta|Any CPU" Project="Debug|Any CPU" />
</Project>
<Project Path="SoundSwitch.UI.Menu\SoundSwitch.UI.Menu.csproj" Type="Classic C#">
<Configuration Solution="Beta|Any CPU" Project="Debug|Any CPU" />
</Project>
<Project Path="SoundSwitch\SoundSwitch.csproj" />
</Solution>
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