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Automatic changelog compile [ci skip]
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ss13-beebot committed Sep 15, 2024
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Expand Up @@ -883,75 +883,6 @@ <h3 class="author">Programs-The-Station updated:</h3>
<li class="bugfix">Printed Positronic Brains will now show the correct locations to ghosts on creation, instead of null.</li>
<li class="bugfix">Random Hardcoded pAI jobcode value.</li>
</ul>

<h2 class="date">14 July 2024</h2>
<h3 class="author">Gilgaxx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The HoS and captain's guns now show distinctly if they've been blown up to the point of not working anymore.</li>
</ul>
<h3 class="author">LemonInTheDark, Timberpoes (Port by EvilDragonfiend) updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">ported 'Fit Viewport' related PRs from TG to fix a runtime</li>
<li class="code_imp">added 'VERB_REF' macro</li>
<li class="code_imp">repathed '/datum/viewData' into '/datum/view_data' (to match TG code)</li>
</ul>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Revs no longer block the shuttle</li>
<li class="balance">Revs no longer have a deconversion message</li>
<li class="balance">Lawyers and HOPs can now deconvert people by using a space law book on them. If the lawyer is a revolutionary, then they will use this to convert people instead.</li>
<li class="balance">Revs no longer have objectives to kill all the heads of staff, instead its a soft objective to establish a new command structure which works the same way but doesn't really matter if someone fucks off to space since it won't affect if you win or lose</li>
<li class="balance">Revs no longer ends when all the heads of either side are killed</li>
<li class="balance">Completely removes the midround rev ruleset cause its just stupid</li>
</ul>
<h3 class="author">ToasterBan updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Aiming head with a tonfa will paralyze rather than put the target to sleep</li>
<li class="balance">Advanced Mutation Toxin is now cured via below freezing temperatures</li>
</ul>
<h3 class="author">Tsar-Salat updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Swapped VIP centcom official's coat for a vest</li>
<li class="tweak">Switched Centcom Admiral's red beret for a centcom caphat, per admin request</li>
</ul>
<h3 class="author">Varo updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">change a big no-no word in a poster</li>
</ul>
<h3 class="author">rkz updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fix tile sprites for white & textured tiles</li>
</ul>
<h3 class="author">rkz, Ghom, TemporalOroboros updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Basematerials alloy support (plasteel, plasmaglass, plastitanium, etc.)</li>
<li class="rscadd">plasteel basestructures apply slowdown based on material unit</li>
<li class="rscadd">alien alloy basestructures now have self-healing properties</li>
</ul>
<h3 class="author">rkz, Mothblocks updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">genericized disarm code for humanoids/monkeys</li>
</ul>
<h3 class="author">rkz, PositiveEntropy, tf-4 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new centcom uniforms, suits, hats & armor. Adds to outfit selector. Now CC can dunk on crew with their superior pajamas.</li>
</ul>
<h3 class="author">rkz, mothblocks, Tastyfish, MrStonedOne, LemonInTheDark updated:</h3>
<ul class="changes bgimages16">
<li class="server">ss init stages</li>
<li class="server">ss init logging</li>
<li class="server">ss init time measurement messages now precise to 2 decimals</li>
</ul>
<h3 class="author">ro5490, kit-katz updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New creatures that enjoy fooling people into thinking they're just generic objects, Mimites, Ranged Mimites, and Crate Mimites now exist! Be careful what items you interact with!</li>
<li class="rscadd">Added Mimites Midround event</li>
<li class="imageadd">added an icon for Mimites, Courtesy of Kit-Katz</li>
</ul>
<h3 class="author">spockye updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Remakes Pirate_default.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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