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Graphical save editor written in python

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BeHaCh/VecEdit

 
 

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Overview

A save editor for Vectorio Remake written in Python. Made for people who aren't programmers!

How to use

Go to the Releases tab, download the file named "VecEdit_<your os name>" run the executable file inside.

Use the "Import" button to import a save file.

Support

  • Made on & for Linux & Windows
  • Mac support is limited, because we have no Mac bug testers.

Common issues

Where do I report bugs?

  • issues section at the top, or #bug-reports in the Discord server

Why is my save not working in-game?

  • the in-app "filename" section has to match the actual file name of the file you exported. E.g, you can't have the filename section set to "my_awesome_save.sav", and name it "save_file_game.sav" and expect it to work.

    This could also be because you set values too high. Caps for number values can range between 127, and 9 quadrillion...

I have a ".py" file, and double-clicking doesn't work!

  • Please refer to the "How to use" section. The .py is code, and not an executable file you can double-click and run

Can I contribute?

  • Absolutely! Make pull requests, and I'll look into them.

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