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Releases: Banane9/NeosBetterLogixWiresThatCanScroll

Release v1.2.0

25 Apr 14:48
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Properly fixes the base game temporary wire connection behavior by actually making the LogixTip check which side the connection is on.

Release v1.1.1

24 Apr 18:53
643ea79
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Fixes temporary wires connecting the wrong way to inputs on the input side (bug), as well as inputs on the output side (like the target for Write nodes), which was vanilla problem.

Release v1.1.0

17 Apr 19:54
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Version v1.1.0

Optimizes the rendering of LogiX wires by making them use shared materials.

The arrows on the wires can optionally be animated to move towards the target. Using animated wires is no longer "infectious" to other users of this mod. Whether animated or static wires are spawned can be toggled on the fly in the NML config.
To switch a wire, it has to be destroyed and re-created - only reconnecting it re-uses the old wire.

Backwards compatible with the pre-config version of scrolling wires.