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Reduced delay between/after rounds.
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BigDub committed Feb 8, 2018
1 parent 2fcb2e9 commit f038f27
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Source/BeatBoxers/Implementation/BBGameMode.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -24,14 +24,14 @@ ABBGameMode::ABBGameMode(const class FObjectInitializer& ObjectInitializer)
GameStateClass = ABBGameState::StaticClass();
DefaultMusicBoxClass = ABasicMusicBox::StaticClass();

DelayBetweenRounds = 5.f;
DelayBetweenRounds = 2.f;
RoundsToWin = 2;
HitscanDistanceConstant = 100.f;
bDrawDebugTraces = true;
bIsInRound = false;
bReadyToEnd = false;
RoundTime = 90;
DelayBeforeEnd = 5.f;
DelayBeforeEnd = 2.f;
DefaultClashImpact.bKnocksDown = false;
DefaultClashImpact.Damage = 0.f;
DefaultClashImpact.ImpartedMovement.Delta = FVector2D(-100.f, 0.f);
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