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Reivers now shocked
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Mad-Spy committed Jul 27, 2018
1 parent 2e887b3 commit 9e62cb1
Showing 1 changed file with 48 additions and 0 deletions.
48 changes: 48 additions & 0 deletions Deathwatch.cat
Original file line number Diff line number Diff line change
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<constraints/>
<categoryLinks/>
</entryLink>
<entryLink id="b5ec-459e-7c57-4332" name="Shock grenades" hidden="false" targetId="3fe3-a784-dc29-cc33" type="selectionEntry">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<constraints/>
<categoryLinks/>
</entryLink>
</entryLinks>
<costs>
<cost name="pts" costTypeId="5291-dc2c-cfa5-a77f" value="16.0"/>
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<constraints/>
<categoryLinks/>
</entryLink>
<entryLink id="4d89-aa45-0a13-bb1f" name="Shock grenades" hidden="false" targetId="3fe3-a784-dc29-cc33" type="selectionEntry">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<constraints/>
<categoryLinks/>
</entryLink>
</entryLinks>
<costs>
<cost name="pts" costTypeId="5291-dc2c-cfa5-a77f" value="17.0"/>
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<cost name="pts" costTypeId="5291-dc2c-cfa5-a77f" value="1.0"/>
</costs>
</selectionEntry>
<selectionEntry id="3fe3-a784-dc29-cc33" name="Shock grenades" hidden="false" collective="false" type="upgrade">
<profiles>
<profile id="5868-df9b-b51c-5997" name="Shock grenade" hidden="false" profileTypeId="c067-7929-f4dc-7825" profileTypeName="Weapon">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<characteristics>
<characteristic name="Range" characteristicTypeId="5410-0b42-87cc-bbc6" value="6&quot;"/>
<characteristic name="Type" characteristicTypeId="38ea-c4e0-d3bb-d1e9" value="Grenade D3"/>
<characteristic name="S" characteristicTypeId="fcc6-35ea-38b6-f4ca" value="*"/>
<characteristic name="AP" characteristicTypeId="fc0e-2874-184d-9f64" value="*"/>
<characteristic name="D" characteristicTypeId="cc1f-e463-c014-2251" value="*"/>
<characteristic name="Abilities" characteristicTypeId="72cf-5b8f-5b71-79b2" value="This weapon does not inflict any damage. If an enemy INFANTRY model is hit by any Shock grenades, it is stunned until the end of the next battle round; that model cannot fire Overwatch or be Readied, and your opponent must subract 1 from hit rolls made for the model."/>
</characteristics>
</profile>
</profiles>
<rules/>
<infoLinks/>
<modifiers/>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="a03d-0eca-1606-e3cf" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="83fb-36a9-f82d-1b0e" type="min"/>
</constraints>
<categoryLinks/>
<selectionEntries/>
<selectionEntryGroups/>
<entryLinks/>
<costs>
<cost name="pts" costTypeId="5291-dc2c-cfa5-a77f" value="0.0"/>
</costs>
</selectionEntry>
</sharedSelectionEntries>
<sharedSelectionEntryGroups>
<selectionEntryGroup id="31da-cb72-0cd0-4450" name="Deathwatch Weapons" hidden="false" collective="false" defaultSelectionEntryId="566a-1fb4-02bc-4505">
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