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Merge pull request #3310 from BSData/fec
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morbheg root entries and archregent pts
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exaegrum authored Jan 12, 2024
2 parents 9a33739 + 51bf870 commit a077fbc
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63 changes: 20 additions & 43 deletions Death - Flesh-eater Courts.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="6d29-cde4-372b-08d3" name="Death - Flesh-eater Courts" revision="100" battleScribeVersion="2.03" authorName="https://discord.gg/4MSsD7" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="false" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="161" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="6d29-cde4-372b-08d3" name="Death - Flesh-eater Courts" revision="101" battleScribeVersion="2.03" authorName="https://discord.gg/4MSsD7" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="false" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="161" type="catalogue">
<publications>
<publication id="6d29-cde4-pubN65537" name="Battletome: Flesh-eater Courts 2019"/>
<publication id="6d29-cde4-pubN65555" name="Battletome: Flesh-eater Courts"/>
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<entryLink import="true" name="Cryptguard" hidden="false" type="selectionEntry" id="5b73-6667-76b8-2a83" targetId="b689-54f9-5b9e-47cb"/>
<entryLink import="true" name="Abhorrant Gorewarden" hidden="false" type="selectionEntry" id="b11b-f71f-aa5-4f5f" targetId="a617-c031-1894-e81b"/>
<entryLink import="true" name="Royal Decapitator" hidden="false" type="selectionEntry" id="abb4-e512-678f-34be" targetId="698f-7fbf-7a84-59ff"/>
<entryLink import="true" name="Morbheg Knights" hidden="false" type="selectionEntry" id="b051-af5b-1c0a-c68d" targetId="97d9-cba9-52a4-1b00"/>
</entryLinks>
<rules>
<rule id="1b49-484e-bc30-aa58" name="Muster Abilities" publicationId="6d29-cde4-pubN65555" page="75" hidden="false">
Expand Down Expand Up @@ -318,9 +319,7 @@
</profile>
<profile id="e836-17c7-0674-8a88" name="Code of Honour" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of the combat phase, you can pick an enemy HERO within 1&quot; of this unit and say that this unit will duel that enemy HERO. If you do so, add 1 to the Damage characteristic of this unit’s melee weapons until the end of the phase, but it can only target that enemy HERO.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of the combat phase, you can pick an enemy HERO within 1&quot; of this unit and say that this unit will duel that enemy HERO. If you do so, add 1 to the Damage characteristic of this unit’s melee weapons until the end of the phase, but it can only target that enemy HERO.</characteristic>
</characteristics>
</profile>
<profile id="544c-2f8f-39d0-fffe" name="Royal Blood" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
Expand Down Expand Up @@ -2181,9 +2180,7 @@ Each Flesh-eater Courts Hero can have a maximum of 6 noble deeds points at any o
<profiles>
<profile id="4a48-5042-e157-f1a6" name="Marshal of the Peasantry" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the combat phase, after this unit has fought for the first time in that phase, you can pick 1 friendly SERFS unit that has not yet fought in that phase, is within 3&quot; of an enemy unit and is wholly within 9&quot; of this unit. That unit can fight immediately.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the combat phase, after this unit has fought for the first time in that phase, you can pick 1 friendly SERFS unit that has not yet fought in that phase, is within 3&quot; of an enemy unit and is wholly within 9&quot; of this unit. That unit can fight immediately.</characteristic>
</characteristics>
</profile>
<profile id="e884-a5cb-5d7c-2f00" name="Crypt Ghast Courtier" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
Expand Down Expand Up @@ -2680,16 +2677,12 @@ Each Flesh-eater Courts Hero can have a maximum of 6 noble deeds points at any o
</profile>
<profile id="e5a8-5d9f-2ba3-ed36" name="Bounding Strides" page="80" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">When this unit makes a move, it can pass across terrain features in the same manner as a model that can fly.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">When this unit makes a move, it can pass across terrain features in the same manner as a model that can fly.</characteristic>
</characteristics>
</profile>
<profile id="f01b-396c-d7c8-ed31" name="King&apos;s Champion" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of the combat phase, you can say that this unit will use this ability. If you do so, in that phase, you can add 2 to the Attacks characteristic of this unit’s melee weapons, but it can only target units that have a Wounds characteristic of 1 or 2 and do not have a mount.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of the combat phase, you can say that this unit will use this ability. If you do so, in that phase, you can add 2 to the Attacks characteristic of this unit’s melee weapons, but it can only target units that have a Wounds characteristic of 1 or 2 and do not have a mount.</characteristic>
</characteristics>
</profile>
<profile id="ed9f-43e2-d254-da0f" name="Victory Feast" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
Expand Down Expand Up @@ -2870,9 +2863,7 @@ Each Flesh-eater Courts Hero can have a maximum of 6 noble deeds points at any o
</profile>
<profile id="f62c-7ea6-62c0-c1e1" name="Death Shriek" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Do not use the attack sequence for an attack made with this unit’s Death Shriek. Instead, roll a dice and add the Death Shriek value shown on this unit’s damage table. If the total is higher than the target unit’s Bravery characteristic, the target unit suffers a number of mortal wounds equal to the difference between its Bravery characteristic and the total.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Do not use the attack sequence for an attack made with this unit’s Death Shriek. Instead, roll a dice and add the Death Shriek value shown on this unit’s damage table. If the total is higher than the target unit’s Bravery characteristic, the target unit suffers a number of mortal wounds equal to the difference between its Bravery characteristic and the total.</characteristic>
</characteristics>
</profile>
</profiles>
Expand Down Expand Up @@ -3222,7 +3213,7 @@ Each Flesh-eater Courts Hero can have a maximum of 6 noble deeds points at any o
<entryLink import="true" name="Prayer Scriptures" hidden="false" type="selectionEntryGroup" id="2f05-5619-d37d-442c" targetId="ec11-dabf-5c8-1a21"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="240"/>
<cost name="pts" typeId="points" value="150"/>
</costs>
</selectionEntry>
<selectionEntry id="abc8-2377-3094-ae06" name="Charnel Throne" hidden="false" collective="false" import="true" type="model">
Expand All @@ -3234,9 +3225,7 @@ Each Flesh-eater Courts Hero can have a maximum of 6 noble deeds points at any o
</profile>
<profile id="c6eb-b81f-0ca9-91fd" name="Ruler of All They Survey" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of your hero phase, add D3 noble deeds points to any friendly FLESH-EATER COURTS HERO that is garrisoning this terrain feature.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the start of your hero phase, add D3 noble deeds points to any friendly FLESH-EATER COURTS HERO that is garrisoning this terrain feature.</characteristic>
</characteristics>
</profile>
<profile id="2659-991f-ea21-dc99" name="Set-Up" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
Expand Down Expand Up @@ -4297,7 +4286,7 @@ If it accepts, that enemy unit becomes infected. For the rest of the battle, rol
</modifier>
<modifier type="add" value="c89f-a721-882d-41b9" field="category">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="parent" childId="b297-cecc-d8-c9d8" shared="true"/>
<condition type="atLeast" value="1" field="selections" scope="parent" childId="8228-415a-66c3-dffe" shared="true"/>
</conditions>
</modifier>
</modifiers>
Expand All @@ -4321,9 +4310,7 @@ If it accepts, that enemy unit becomes infected. For the rest of the battle, rol
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Instead of setting up this unit on the battlefield, you can place it to one side and say that it is circling in the skies as a reserve unit. If you do so, when you would set up a friendly CRYPT FLAYERS or MORBHEG KNIGHTS unit during deployment, that unit can join this unit circling in the skies as a reserve unit. A maximum of 1 unit can join this unit.


At the end of your movement phase, you can set up this unit more than 9&quot; from all enemy units. If you do so, set up the unit that joined this unit wholly within 9&quot; of this unit and more than 9&quot; from all enemy units.

</characteristic>
At the end of your movement phase, you can set up this unit more than 9&quot; from all enemy units. If you do so, set up the unit that joined this unit wholly within 9&quot; of this unit and more than 9&quot; from all enemy units.</characteristic>
</characteristics>
</profile>
<profile id="276b-6c93-edda-1e9a" name="Royal Blood" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
Expand All @@ -4335,9 +4322,7 @@ At the end of your movement phase, you can set up this unit more than 9&quot; fr
<characteristics>
<characteristic name="Casting Value" typeId="2508-b604-1258-a920">6</characteristic>
<characteristic name="Range" typeId="5b5c-1fd1-4c0f-5705">9&quot;</characteristic>
<characteristic name="Description" typeId="76ff-781d-b8e6-5f27">If successfully cast, pick 1 friendly FLESH-EATER COURTS unit that can fly and is wholly within range and visible to the caster. Remove this unit and the unit you picked from the battlefield and set them up again more than 9&quot; from all enemy units and wholly within 9&quot; of each other. Neither unit can move in the following movement phase.

</characteristic>
<characteristic name="Description" typeId="76ff-781d-b8e6-5f27">If successfully cast, pick 1 friendly FLESH-EATER COURTS unit that can fly and is wholly within range and visible to the caster. Remove this unit and the unit you picked from the battlefield and set them up again more than 9&quot; from all enemy units and wholly within 9&quot; of each other. Neither unit can move in the following movement phase.</characteristic>
</characteristics>
</profile>
</profiles>
Expand Down Expand Up @@ -4450,9 +4435,7 @@ Regicide: Pick 1 enemy unit that is visible to this unit and has slain a friendl
<profiles>
<profile id="3e72-cc90-1e7d-5a26" name="Executioner’s Entourage" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the combat phase, after this unit has fought for the first time in that phase, you can pick 1 friendly SERFS unit that has not yet fought in that phase, is within 3&quot; of an enemy unit and is wholly within 9&quot; of this unit. That unit can fight immediately.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the combat phase, after this unit has fought for the first time in that phase, you can pick 1 friendly SERFS unit that has not yet fought in that phase, is within 3&quot; of an enemy unit and is wholly within 9&quot; of this unit. That unit can fight immediately.</characteristic>
</characteristics>
</profile>
<profile id="eff2-a805-f42f-2b6" name="Off with their Head!" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
Expand Down Expand Up @@ -4551,9 +4534,7 @@ Regicide: Pick 1 enemy unit that is visible to this unit and has slain a friendl
</profile>
<profile id="2b33-3ab0-8180-617c" name="Royal Bodyguard" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">This unit has a ward of 5+. In addition, add 1 to ward rolls for friendly FLESH-EATER COURTS HEROES wholly within 3&quot; of this unit.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">This unit has a ward of 5+. In addition, add 1 to ward rolls for friendly FLESH-EATER COURTS HEROES wholly within 3&quot; of this unit.</characteristic>
</characteristics>
</profile>
<profile name="Cursed Weapon" typeId="96df-ab28-5d72-bbb3" typeName="Weapon" hidden="false" id="b95-85dc-a729-ee9a">
Expand Down Expand Up @@ -4636,16 +4617,14 @@ Regicide: Pick 1 enemy unit that is visible to this unit and has slain a friendl
<modifiers>
<modifier type="increment" value="1" field="4e9b-e423-718-d7e6">
<repeats>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="f7af-de61-e90c-71b5" shared="true" roundUp="false" id="4bb3-607e-351a-c9c6"/>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="0a8d-cde8-fba1-6c0d" shared="true" roundUp="false" id="4bb3-607e-351a-c9c6"/>
</repeats>
</modifier>
</modifiers>
<profiles>
<profile name="Standard Bearer" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities" hidden="false" id="d6bb-1474-b8bf-b484">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 in every 10 models in this unit can be a Drummer. Add 1 to run rolls and charge rolls for this unit while it includes any Drummers.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 in every 10 models in this unit can be a Drummer. Add 1 to run rolls and charge rolls for this unit while it includes any Drummers.</characteristic>
</characteristics>
</profile>
</profiles>
Expand All @@ -4657,7 +4636,7 @@ Regicide: Pick 1 enemy unit that is visible to this unit and has slain a friendl
<modifiers>
<modifier type="increment" value="1" field="a645-5c31-2a8e-d9a9">
<repeats>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="f7af-de61-e90c-71b5" shared="true" roundUp="false" id="f3cc-2c74-95a4-772c"/>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="0a8d-cde8-fba1-6c0d" shared="true" roundUp="false" id="f3cc-2c74-95a4-772c"/>
</repeats>
</modifier>
</modifiers>
Expand Down Expand Up @@ -4703,9 +4682,7 @@ Regicide: Pick 1 enemy unit that is visible to this unit and has slain a friendl
</profile>
<profile name="Shrieking Charge" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities" hidden="false" id="2c9-b966-75e6-9294">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">After this unit makes a charge move, you can pick 1 enemy unit within 1&quot; of this unit. That enemy unit cannot receive the Unleash Hell command in this phase. In addition, roll 1 dice for each model in this unit that is within 1&quot; of that enemy unit. For each 4+, that enemy unit suffers D3 mortal wounds.

</characteristic>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">After this unit makes a charge move, you can pick 1 enemy unit within 1&quot; of this unit. That enemy unit cannot receive the Unleash Hell command in this phase. In addition, roll 1 dice for each model in this unit that is within 1&quot; of that enemy unit. For each 4+, that enemy unit suffers D3 mortal wounds.</characteristic>
</characteristics>
</profile>
<profile name="Predator’s Pounce" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities" hidden="false" id="cbd7-ca5c-63dc-dd36">
Expand Down Expand Up @@ -4792,7 +4769,7 @@ Regicide: Pick 1 enemy unit that is visible to this unit and has slain a friendl
<modifiers>
<modifier type="increment" value="1" field="7e2f-7a77-8e31-7654">
<repeats>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="f7af-de61-e90c-71b5" shared="true" roundUp="false" id="d2ac-3374-eed2-a7ec"/>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="0a8d-cde8-fba1-6c0d" shared="true" roundUp="false" id="d2ac-3374-eed2-a7ec"/>
</repeats>
</modifier>
</modifiers>
Expand All @@ -4811,7 +4788,7 @@ Regicide: Pick 1 enemy unit that is visible to this unit and has slain a friendl
<modifiers>
<modifier type="increment" value="1" field="8d75-69e4-c065-e85f">
<repeats>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="f7af-de61-e90c-71b5" shared="true" roundUp="false" id="7e00-6883-bb59-97d2"/>
<repeat value="1" repeats="1" field="selections" scope="parent" childId="0a8d-cde8-fba1-6c0d" shared="true" roundUp="false" id="7e00-6883-bb59-97d2"/>
</repeats>
</modifier>
</modifiers>
Expand Down
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