#View readme in 'raw' (top right)
This is a full functional 1970s retro-bit two player chess game. A B C D E F G H 1 r k b w q b k r 2 p p p p p p p p 3 - - - - - - - - 4 - - - - - - - - 5 - - - - - - - - 6 - - - - - - - - 7 P P P P P P P P 8 R K B W Q B K R Current Round White = Lowercase & Black = uppercase select a piece to move and where to move it. Ex.White moves (a2a3)
//Updated board
A B C D E F G H
1 r k b w q b k r
2 - p p p p p p p
3 p - - - - - - -
4 - - - - - - - -
5 - - - - - - - -
6 - - - - - - - -
7 P P P P P P P P
8 R K B W Q B K R
Black's Turn
select a piece to move and where to move it.
A B C D E F G H
1 r k b w q b k r
2 - p p p p p p p
3 p - - - - - - -
4 - - - - - - - -
5 - - - - - - - -
6 - - - - - - - -
7 P P P P P P P P
8 R K B W Q B K R
//Black moves (g8f6); Moving the knight piece //Updated board
A B C D E F G H 1 r k b w q b k r 2 - p p p p p p p 3 p - - - - - - - 4 - - - - - - - - 5 - - - - - - - - 6 - - - - - K - - 7 P P P P P P P P 8 R K B W Q B - R
//Illegal Moves
A B C D E F G H 1 r k b w q b k r 2 - p p p p p p p 3 p - - - - - - - 4 - - - - - - - - 5 - - - - - - - - 6 - - - - - K - - 7 P P P P P P P P 8 R K B W Q B - R Current Round White's turn select a piece to move and where to move it. (example: a2a3): d1d2 //White tries to move king on to friendly pawn's space You cannot move there e41 //Notification and error number will appear. //This error number can be looked up in the code to reveal why a player cannot move there