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Ax9D authored Aug 21, 2024
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# Hikari
[![Test and Build](https://github.com/Ax9D/Hikari/actions/workflows/ci.yml/badge.svg)](https://github.com/Ax9D/Hikari/actions/workflows/ci.yml)

Hikari is my personal Game Engine that I'm writing in my free time.
The code is messy and a bit broken in some places.
Hikari is my personal Game Engine that I'm writing in my free time.

![hikari_render_demo](./demo.png)
![editor_demo](./editor_demo.png)
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* [kajiya](https://github.com/EmbarkStudios/kajiya) - Experimental real-time global illumination renderer
* [Granite](https://github.com/Themaister/Granite)
* [Godot](https://github.com/godotengine/godot) - Multi-platform 2D and 3D game engine
* [egui-gizmo](https://github.com/urholaukkarinen/egui-gizmo) - 3d transformation gizmo built on top of the egui library
* [egui-gizmo](https://github.com/urholaukkarinen/egui-gizmo) - 3d transformation gizmo built on top of the egui library

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