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Bodies Bug (#967)
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HunterBarclay authored Mar 17, 2024
2 parents c34af71 + a18b1c1 commit b63aab5
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion engine/Assets/Scripts/Importer/MirabufDefinitionHelper.cs
Original file line number Diff line number Diff line change
Expand Up @@ -121,7 +121,6 @@ public static void MakePartDefinition(GameObject container, PartDefinition defin
AssemblyData assemblyData, ColliderGenType colliderGenType, bool useIndex, int partIndex) {
PhysicMaterial physMat = new PhysicMaterial { dynamicFriction = 0.6f, staticFriction = 0.6f };
foreach (var body in definition.Bodies) {

if (body.TriangleMesh == null)
continue;

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