Skip to content

Commit

Permalink
EMSUSD-1351 - MayaUsd: Code cleanup
Browse files Browse the repository at this point in the history
* As per coding standard, filenames should be lowerCamelCase and
  should not include underscores (_) or dashes (-).
  • Loading branch information
seando-adsk committed Jun 10, 2024
1 parent 466543d commit 1a93b99
Show file tree
Hide file tree
Showing 33 changed files with 35 additions and 37 deletions.
4 changes: 2 additions & 2 deletions lib/mayaUsd/fileio/translators/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,11 +15,11 @@ target_sources(${PROJECT_NAME}
translatorNurbsPatch.cpp
translatorPrim.cpp
translatorRfMLight.cpp
translatorRfMLight_deprecated.cpp
translatorRfMLightDeprecated.cpp
translatorSkel.cpp
translatorUtil.cpp
translatorXformable.cpp
translatorXformable_decompose.cpp
translatorXformableDecompose.cpp
)

set(HEADERS
Expand Down
4 changes: 2 additions & 2 deletions lib/mayaUsd/render/px_vp20/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,13 +5,13 @@ target_sources(${PROJECT_NAME}
PRIVATE
glslProgram.cpp
utils.cpp
utils_legacy.cpp
utilsLegacy.cpp
)

set(HEADERS
glslProgram.h
utils.h
utils_legacy.h
utilsLegacy.h
)

# -----------------------------------------------------------------------------
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "utils_legacy.h"
#include "utilsLegacy.h"

#include <pxr/base/gf/matrix4d.h>
#include <pxr/pxr.h>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,8 +16,6 @@
#ifndef PXVP20_UTILS_LEGACY_H
#define PXVP20_UTILS_LEGACY_H

/// \file px_vp20/utils_legacy.h

#include <mayaUsd/base/api.h>

#include <pxr/base/gf/matrix4d.h>
Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/pxrUsdMayaGL/batchRenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@
#include "batchRenderer.h"

#include <mayaUsd/render/px_vp20/utils.h>
#include <mayaUsd/render/px_vp20/utils_legacy.h>
#include <mayaUsd/render/px_vp20/utilsLegacy.h>
#include <mayaUsd/render/pxrUsdMayaGL/debugCodes.h>
#include <mayaUsd/render/pxrUsdMayaGL/userData.h>

Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/pxrUsdMayaGL/proxyShapeUI.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
#include "proxyShapeUI.h"

#include <mayaUsd/nodes/proxyShapeBase.h>
#include <mayaUsd/render/px_vp20/utils_legacy.h>
#include <mayaUsd/render/px_vp20/utilsLegacy.h>
#include <mayaUsd/render/pxrUsdMayaGL/batchRenderer.h>
#include <mayaUsd/render/pxrUsdMayaGL/renderParams.h>
#include <mayaUsd/render/pxrUsdMayaGL/usdProxyShapeAdapter.h>
Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/pxrUsdMayaGL/shapeAdapter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
#include "shapeAdapter.h"

#include <mayaUsd/base/api.h>
#include <mayaUsd/render/px_vp20/utils_legacy.h>
#include <mayaUsd/render/px_vp20/utilsLegacy.h>
#include <mayaUsd/render/pxrUsdMayaGL/batchRenderer.h>
#include <mayaUsd/render/pxrUsdMayaGL/debugCodes.h>
#include <mayaUsd/render/pxrUsdMayaGL/renderParams.h>
Expand Down
6 changes: 3 additions & 3 deletions lib/mayaUsd/render/vp2RenderDelegate/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ target_sources(${PROJECT_NAME}
basisCurves.cpp
bboxGeom.cpp
debugCodes.cpp
draw_item.cpp
drawItem.cpp
extComputation.cpp
instancer.cpp
material.cpp
Expand All @@ -16,8 +16,8 @@ target_sources(${PROJECT_NAME}
points.cpp
proxyRenderDelegate.cpp
colorManagementPreferences.cpp
render_delegate.cpp
render_param.cpp
renderDelegate.cpp
renderParam.cpp
sampler.cpp
shader.cpp
tokens.cpp
Expand Down
4 changes: 2 additions & 2 deletions lib/mayaUsd/render/vp2RenderDelegate/basisCurves.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,10 +18,10 @@

#include "bboxGeom.h"
#include "debugCodes.h"
#include "draw_item.h"
#include "drawItem.h"
#include "instancer.h"
#include "material.h"
#include "render_delegate.h"
#include "renderDelegate.h"
#include "tokens.h"

#include <pxr/base/gf/matrix4d.h>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13,9 +13,9 @@
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "draw_item.h"
#include "drawItem.h"

#include "render_delegate.h"
#include "renderDelegate.h"

#include <pxr/imaging/hd/mesh.h>

Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/vp2RenderDelegate/material.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
#include "debugCodes.h"
#include "pxr/usd/sdr/registry.h"
#include "pxr/usd/sdr/shaderNode.h"
#include "render_delegate.h"
#include "renderDelegate.h"
#include "tokens.h"

#include <mayaUsd/base/tokens.h>
Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/vp2RenderDelegate/mayaPrimCommon.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@

#include "bboxGeom.h"
#include "material.h"
#include "render_delegate.h"
#include "renderDelegate.h"
#include "tokens.h"

#include <pxr/usdImaging/usdImaging/delegate.h>
Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/vp2RenderDelegate/mayaPrimCommon.h
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
#ifndef HD_VP2_MAYA_PRIM_COMMON
#define HD_VP2_MAYA_PRIM_COMMON

#include "draw_item.h"
#include "drawItem.h"
#include "pxr/imaging/hd/changeTracker.h"
#include "pxr/imaging/hd/types.h"

Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/vp2RenderDelegate/mesh.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@
#include "debugCodes.h"
#include "instancer.h"
#include "material.h"
#include "render_delegate.h"
#include "renderDelegate.h"
#include "tokens.h"

#include <mayaUsd/base/tokens.h>
Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/vp2RenderDelegate/mesh.h
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
#ifndef HD_VP2_MESH
#define HD_VP2_MESH

#include "draw_item.h"
#include "drawItem.h"
#include "mayaPrimCommon.h"
#include "meshViewportCompute.h"
#include "primvarInfo.h"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@
#ifdef HDVP2_ENABLE_GPU_COMPUTE

#include "mesh.h"
#include "render_delegate.h"
#include "renderDelegate.h"

#include <mayaUsd/render/vp2RenderDelegate/proxyRenderDelegate.h>

Expand Down
4 changes: 2 additions & 2 deletions lib/mayaUsd/render/vp2RenderDelegate/points.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,10 +18,10 @@

#include "bboxGeom.h"
#include "debugCodes.h"
#include "draw_item.h"
#include "drawItem.h"
#include "instancer.h"
#include "material.h"
#include "render_delegate.h"
#include "renderDelegate.h"
#include "tokens.h"

#include <pxr/base/gf/matrix4d.h>
Expand Down
2 changes: 1 addition & 1 deletion lib/mayaUsd/render/vp2RenderDelegate/primvarInfo.h
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
#ifndef HD_VP2_PRIMVARINFO
#define HD_VP2_PRIMVARINFO

#include "draw_item.h"
#include "drawItem.h"
#include "meshViewportCompute.h"

#include <mayaUsd/render/vp2RenderDelegate/proxyRenderDelegate.h>
Expand Down
4 changes: 2 additions & 2 deletions lib/mayaUsd/render/vp2RenderDelegate/proxyRenderDelegate.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -15,10 +15,10 @@
//
#include "proxyRenderDelegate.h"

#include "draw_item.h"
#include "drawItem.h"
#include "material.h"
#include "mayaPrimCommon.h"
#include "render_delegate.h"
#include "renderDelegate.h"
#include "tokens.h"

#include <mayaUsd/base/tokens.h>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "render_delegate.h"
#include "renderDelegate.h"

#include "basisCurves.h"
#include "bboxGeom.h"
Expand All @@ -22,7 +22,7 @@
#include "material.h"
#include "mesh.h"
#include "points.h"
#include "render_pass.h"
#include "renderPass.h"
#include "tokens.h"

#include <mayaUsd/render/vp2ShaderFragments/shaderFragments.h>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,8 +16,8 @@
#ifndef HD_VP2_RENDER_DELEGATE
#define HD_VP2_RENDER_DELEGATE

#include "render_param.h"
#include "resource_registry.h"
#include "renderParam.h"
#include "resourceRegistry.h"
#include "shader.h"

#include <pxr/imaging/hd/renderDelegate.h>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "render_param.h"
#include "renderParam.h"

#include <maya/MProfiler.h>

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
#ifndef HD_VP2_RESOURCE_REGISTRY
#define HD_VP2_RESOURCE_REGISTRY

#include "task_commit.h"
#include "taskCommit.h"

#include <tbb/concurrent_queue.h>
#include <tbb/tbb_allocator.h>
Expand Down
4 changes: 2 additions & 2 deletions lib/usd/translators/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -21,14 +21,14 @@ target_sources(${TARGET_NAME}
jointWriter.cpp
lightReader.cpp
lightRfMWriter.cpp
lightRfMWriter_PxrMeshLight.cpp
lightRfMWriterPxrMeshLight.cpp
lightWriter.cpp
locatorWriter.cpp
materialReader.cpp
mayaReferenceReader.cpp
meshReader.cpp
meshWriter.cpp
meshWriter_BlendShapes.cpp
meshWriterBlendShapes.cpp
nurbsCurvesReader.cpp
nurbsCurveWriter.cpp
nurbsPatchReader.cpp
Expand Down
2 changes: 1 addition & 1 deletion lib/usd/translators/lightRfMWriter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ PXRUSDMAYA_DEFINE_WRITER(PxrRectLight, args, context)
return UsdMayaTranslatorRfMLight::Write(args, context);
}

// see lightRfMWriter_PxrMeshLight.cpp for PxrMeshLight.
// see lightRfMWriterPxrMeshLight.cpp for PxrMeshLight.

PXRUSDMAYA_DEFINE_WRITER(PxrSphereLight, args, context)
{
Expand Down

0 comments on commit 1a93b99

Please sign in to comment.