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HYDRA-889 - Create a unit test for the shaded display mode with a texture image file #151
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Chorus detected one or more security issues with this pull request. See the Checks tab for more details. As a reminder, please follow the secure code review process as part of the Secure Coding Non-Negotiable requirement. |
mayaUtils.openTestScene("testUVandUDIM", "testHDR.ma") | ||
self.setHdStormRenderer() | ||
cmds.refresh() | ||
self.assertSnapshotClose("quads_with_HDR.png", 0.04, 0.2) |
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For consistency, I would suggest we either use and adjust the existing threshold constants, or if we use bespoke thresholds per-test as here, then we should have the other test follow the same structure as well and adjust its code to mirror this one
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//Maya ASCII 2026ff01 scene |
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Year needs to be changed, Maya 2026 is not a released product
//Name: testHDR.ma | ||
//Last modified: Thu, Jul 18, 2024 02:05:49 PM | ||
//Codeset: 1252 | ||
requires maya "2026ff01"; |
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Year needs to be changed, Maya 2026 is not a released product
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