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Fix Linux and OSX build issues.
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lanierd-adsk committed Mar 20, 2024
1 parent a79725a commit 60d5dc3
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion lib/flowViewport/sceneIndex/fvpBBoxSceneIndex.cpp
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//

//Local headers
#include "fvpBboxSceneIndex.h"
#include "fvpBBoxSceneIndex.h"

//USD/Hydra headers
#include <pxr/base/gf/bbox3d.h>
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Expand Up @@ -191,7 +191,7 @@ void MayaHydraRenderItemAdapter::UpdateFromDelta(const UpdateFromDeltaData& data
auto bbox = data._ri.boundingBox();
const MPoint& min = bbox.min();
const MPoint& max = bbox.max();
_bounds.SetRange(GfRange3d({min.x, min.y, min.z}, GfVec3d({max.x, max.y, max.z})));
_bounds.SetRange(GfRange3d({min.x, min.y, min.z}, {max.x, max.y, max.z}));
}
VtIntArray vertexIndices;
VtIntArray vertexCounts;
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2 changes: 1 addition & 1 deletion lib/mayaHydra/mayaPlugin/renderOverride.cpp
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Expand Up @@ -46,7 +46,7 @@
#include <flowViewport/API/perViewportSceneIndicesData/fvpViewportInformationAndSceneIndicesPerViewportDataManager.h>
#include <flowViewport/API/interfacesImp/fvpDataProducerSceneIndexInterfaceImp.h>
#include <flowViewport/sceneIndex/fvpRenderIndexProxy.h>
#include <flowViewport/sceneIndex/fvpBboxSceneIndex.h>
#include <flowViewport/sceneIndex/fvpBBoxSceneIndex.h>

#include <pxr/base/plug/plugin.h>
#include <pxr/base/plug/registry.h>
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