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Updated Changelog.md
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roopavr-adsk committed Apr 9, 2024
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# Changelog

[v0.6.1] - 2024-04-05

**Build:**
* Create a unit test for translate, rotate, scale [#51](https://github.com/Autodesk/maya-hydra/pull/51)
* Clean test files and separate interactive and non interactive tests [#50](https://github.com/Autodesk/maya-hydra/pull/50)
* Add a test for Usd stages variants [#46](https://github.com/Autodesk/maya-hydra/pull/46)
* Fix image diff test and skip failing test on OSX [#45](https://github.com/Autodesk/maya-hydra/pull/45)
* Add unit test for maya lights [#52](https://github.com/Autodesk/maya-hydra/pull/52)
* Adjust image diff threshold for testMayaLights [#55](https://github.com/Autodesk/maya-hydra/pull/55)
* Add test for usd lights [#53](https://github.com/Autodesk/maya-hydra/pull/53)
* Add test to cover arnold lights [#56](https://github.com/Autodesk/maya-hydra/pull/56)
* Image-based NURBS unit test [#54](https://github.com/Autodesk/maya-hydra/pull/54)
* Add test for standard surface [#59](https://github.com/Autodesk/maya-hydra/pull/59)
* Maya is no longer using a Preview Release number [#63](https://github.com/Autodesk/maya-hydra/pull/63)
* Image-based polygon primitives tests [#57](https://github.com/Autodesk/maya-hydra/pull/57)
* Add test for look through camera&lights [#73](https://github.com/Autodesk/maya-hydra/pull/73)
* Add Unit Test for Maya Display Modes [#74](https://github.com/Autodesk/maya-hydra/pull/74)
* Curve tools unit tests [#60](https://github.com/Autodesk/maya-hydra/pull/60)
* Add Unit Test for Isolate Select for Maya data [#78](https://github.com/Autodesk/maya-hydra/pull/78)
* Add Unit Test for Maya Shading Modes [#77](https://github.com/Autodesk/maya-hydra/pull/77)
* Add test for template and reference [#76](https://github.com/Autodesk/maya-hydra/pull/76)
* Add Unit Test for Maya Display Layers [#83](https://github.com/Autodesk/maya-hydra/pull/83)
* Add test for cover display & seleciton for object template [#81](https://github.com/Autodesk/maya-hydra/pull/81)
* Add LookdevX support for test framework [#87](https://github.com/Autodesk/maya-hydra/pull/87)
* Add test for payload & reference [#89](https://github.com/Autodesk/maya-hydra/pull/89)
* Expose option to enable/disable MSAA for Storm renderer [#95](https://github.com/Autodesk/maya-hydra/pull/95)
* Investigate why the tumbling performance of USD scene is slower than corresponding Maya Scene under Hydra Storm [#91](https://github.com/Autodesk/maya-hydra/pull/91)
* Adjust image diff fail percent for shading modes test [#99](https://github.com/Autodesk/maya-hydra/pull/99)
* Add picking test + Link C++ tests with Qt for UI/viewport interaction [#94](https://github.com/Autodesk/maya-hydra/pull/94)
* Fix MtoA & LookdevX loading in tests + Related test improvements [#108](https://github.com/Autodesk/maya-hydra/pull/108)
* Fix color management handling in tests [#110](https://github.com/Autodesk/maya-hydra/pull/110)
* Create unit test to verify UVs/UDIMs are rendered accordingly with Maya data [#111](https://github.com/Autodesk/maya-hydra/pull/111)
* Background color and grid tests [#112](https://github.com/Autodesk/maya-hydra/pull/112)
* Fix coverage crashes in newly-added filtering scene indices [#114](https://github.com/Autodesk/maya-hydra/pull/114)

**Features:**
* Add mayaHydra plugin commands to query CPU/GPU memory usage [#102](https://github.com/Autodesk/maya-hydra/pull/102)
* Implement basics of bounding box display style [#103](https://github.com/Autodesk/maya-hydra/pull/103)
* Point instance picking support (no selection highlighting) [#105](https://github.com/Autodesk/maya-hydra/pull/105)
* Native instance picking [#107](https://github.com/Autodesk/maya-hydra/pull/107)
* Expose complexity settings in globalRenderSettings [#106](https://github.com/Autodesk/maya-hydra/pull/106)
* USD pick with kind support, with test [#115](https://github.com/Autodesk/maya-hydra/pull/115)

**Flow Viewport Toolkit:**
* Use RootOverridesSceneIndex to simplify data producer scene indices [#64](https://github.com/Autodesk/maya-hydra/pull/64)
* Fix Mayausd.mod file not being present in downloaded build [#68](https://github.com/Autodesk/maya-hydra/pull/68)
* Add the FootPrint node as an Hydra example [#75](https://github.com/Autodesk/maya-hydra/pull/75)
* Fix the crash when mayaHydra is not loaded and rename classes [#98](https://github.com/Autodesk/maya-hydra/pull/98)
* Add a flow viewport toolkit API .md file [#97](https://github.com/Autodesk/maya-hydra/pull/97)

**Miscellaneous:**
* Move mayaUsd code for managing stages inside mayaHydra [#38](https://github.com/Autodesk/maya-hydra/pull/38)
* Add code coverage build support [#65](https://github.com/Autodesk/maya-hydra/pull/65)
* Add mtoa download support in maya hydra [#71](https://github.com/Autodesk/maya-hydra/pull/71)
* Maya MaterialX material bindings on Maya geometry [#72](https://github.com/Autodesk/maya-hydra/pull/72)
* Updating changelog for v0.6.0 (#49) [#80](https://github.com/Autodesk/maya-hydra/pull/80)
* Made proxy shape scene index prefixes unique, and support rename / reparent [#84](https://github.com/Autodesk/maya-hydra/pull/84)
* Update maya-hydra-preflight-launcher.yml [#67](https://github.com/Autodesk/maya-hydra/pull/67)
* Update maya-hydra-new-issues.yml [#66](https://github.com/Autodesk/maya-hydra/pull/66)
* Try to fix rpath issue [#96](https://github.com/Autodesk/maya-hydra/pull/96)
* Remove SceneDelegate code path [#100](https://github.com/Autodesk/maya-hydra/pull/100)
* Remove Maya Hydra Scene Producer wrapper [#101](https://github.com/Autodesk/maya-hydra/pull/101)

**Bugfix:**
* Filtering scene index example can have prims get unfiltered at the wrong location [#42](https://github.com/Autodesk/maya-hydra/pull/42)
* Fix code coverage build issue [#104](https://github.com/Autodesk/maya-hydra/pull/104)
* Avoid Maya Hydra registration for mayaUsdPlugin if not loaded [#109](https://github.com/Autodesk/maya-hydra/pull/109)
* Fix reload of a scene with a Usd stage [#113](https://github.com/Autodesk/maya-hydra/pull/113)

**Documentation:**
* Added code coverage documentation [#70](https://github.com/Autodesk/maya-hydra/pull/70)
* Readme.md update [#82](https://github.com/Autodesk/maya-hydra/pull/82)
* Minor code coverage documentation fixes [#86](https://github.com/Autodesk/maya-hydra/pull/86)

## [v0.6.0] - 2024-01-29

**Build:**
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