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Fix gremorian nurses (#20022) #27868

Fix gremorian nurses (#20022)

Fix gremorian nurses (#20022) #27868

Triggered via push October 9, 2024 05:16
Status Success
Total duration 9m 11s
Artifacts 14

byond.yml

on: push
Validate Structure
15s
Validate Structure
Validate EditorConfig Compliance
56s
Validate EditorConfig Compliance
Matrix: Run Map Tests
Matrix: Create and Destroy Test
Matrix: Run Exoplanet Tests
Matrix: Generic Tests
Matrix: Run Map Tests
Matrix: Run Ruins Tests
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76 warnings and 138 notices
Lint SpacemanDMM
The following actions use a deprecated Node.js version and will be forced to run on node20: yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Lint TGUI
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Lint Misc
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Generic Tests (away_sites_testing, generic)
Recipe 'regular floor tile' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'metal rod' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'makeshift magazine (5.56mm)' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
AME sector somehow created without a parent control unit! in code/modules/power/antimatter/shielding.dm at line 41 src: the antimatter reactor section usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 105X 133Y 1Z
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-3): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-3): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-2): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 122X 130Y 24Z
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2103172f]), TTR: 594.38, wait:11.22 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2103172d], callBack.object: The light fixture[0x203198a](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 139X 132Y 22Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 135X 130Y 32Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-1): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-1): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102faa4]), TTR: 594.38, wait:5.28 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102faa3], callBack.object: The light fixture[0x203074f](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102facc]), TTR: 594.38, wait:5.28 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102facb], callBack.object: The light fixture[0x20308fc](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 55X 178Y 3Z
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 171X 120Y 10Z
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (exoplanet_testing, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Map Tests (exoplanet_testing, maptest)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Run Map Tests (exoplanet_testing, maptest)
20 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
SUCCESS: ZAS: Roundstart Active Edges
No active ZAS edges at round-start. → @@@code/unit_tests/zas_tests.dm:205
Run Map Tests (runtime, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (runtime, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (runtime, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Generic Tests (away_sites_testing, generic)
Unit Tests Enabled. This will destroy the world when testing is complete.
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Generic Tests (away_sites_testing, generic)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Generic Tests (away_sites_testing, generic)
73 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_diner
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_industrial_station
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/cursed
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_propellant_depot
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/big_derelict
Create and Destroy Test (away_sites_testing, create_and_destroy)
Unit Tests Enabled. This will destroy the world when testing is complete.
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Create and Destroy Test (away_sites_testing, create_and_destroy)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Create and Destroy Test (away_sites_testing, create_and_destroy)
1 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
SUCCESS: Create and Destroy Test
All paths are created and destroyed successfully, without hard deletions or other unwanted behaviors → @@@code/unit_tests/create_and_destroy.dm:301
SUCCESS: template - should not be ran.
**** All Unit Tests Passed [1] **** → @@@code/unit_tests/ss_test.dm:244
SUCCESS: template - should not be ran.
**** All Unit Tests Passed [1] **** → @@@code/unit_tests/ss_test.dm:244
Run Map Tests (sccv_horizon, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/up</font> at 0 (75,124,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (90,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,125,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (116,152,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (124,142,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (145,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (152,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (89,130,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/sortjunction/flipped</font> at 0 (89,113,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Ruins Tests (runtime, ruins-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Map Tests (away_sites_testing, awaysites-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,146,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,134,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/junction</font> at 0 (115,131,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (121,134,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (124,142,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (128,133,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a mineral asteroid" at 6,6, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/supply</font> at 0 (70,77,3) - <b>VAR:</b> <font color=red>pixel_y = 0</font>
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/effect/floor_decal/spline/fancy/wood</font> at 0 (76,74,3) - <b>VAR:</b> <font color=red>icon_state = "spline_fancy"</font>
Run Map Tests (away_sites_testing, awaysites-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/airlock_sensor</font> at 0 (91,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/embedded_controller/radio/airlock/docking_port</font> at 0 (92,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/manifold/hidden/aux</font> at 0 (92,138,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/access_button</font> at 0 (93,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/aux</font> at 0 (95,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/access_button</font> at 0 (106,140,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/aux</font> at 0 (106,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Konyang - Point Verdant Spaceport" at 18,18, containing Z 4, 3 and 2
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/light</font> at 0 (122,179,6) - <b>VAR:</b> <font color=red>pixel_x = 0</font>
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/effect/floor_decal/industrial/warning/dust</font> at 0 (124,84,6) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/effect/floor_decal/industrial/warning/dust</font> at 0 (125,84,6) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a crystalline exoplanet" at 11,12, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Delivery Site) for 0 cost of 6 budget.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ishida-Omega, a grove exoplanet" at 14,6, containing Z 4
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a barren exoplanet" at 11,12, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Abandoned Listening Post, Crashed Escape Pod, Abandoned Mining Site, Carp Nest, Digsite and Delivery Site) for 6 cost of 6 budget.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Valkyrie" at 6,8, containing Z 4

Artifacts

Produced during runtime
Name Size
condensed-away_sites_testing-awaysites-1.log Expired
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condensed-away_sites_testing-awaysites-2.log Expired
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condensed-away_sites_testing-awaysites-3.log Expired
29.9 KB
condensed-away_sites_testing-create_and_destroy.log Expired
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condensed-away_sites_testing-generic.log Expired
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condensed-exoplanet_testing-exoplanet_testing-1.log Expired
13.3 KB
condensed-exoplanet_testing-exoplanet_testing-2.log Expired
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condensed-exoplanet_testing-exoplanet_testing-3.log Expired
12.3 KB
condensed-exoplanet_testing-maptest.log Expired
9.67 KB
condensed-runtime-maptest.log Expired
10.7 KB
condensed-runtime-ruins-1.log Expired
19.1 KB
condensed-runtime-ruins-2.log Expired
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condensed-runtime-ruins-3.log Expired
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condensed-sccv_horizon-maptest.log Expired
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