Tokash's Consular Mantle - Custom Item #27859
byond.yml
on: pull_request
Validate Structure
16s
Validate EditorConfig Compliance
3m 16s
Lint SpacemanDMM
25s
Lint OpenDream
29s
Lint TGUI
52s
Lint Misc
58s
Matrix: Run Map Tests
Matrix: Create and Destroy Test
Matrix: Run Exoplanet Tests
Matrix: Generic Tests
Matrix: Run Map Tests
Matrix: Run Ruins Tests
Annotations
2 errors, 79 warnings, and 128 notices
Run Map Tests (away_sites_testing, awaysites-2)
The run was canceled by @FluffyGhoster.
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Run Map Tests (away_sites_testing, awaysites-2)
The operation was canceled.
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Lint TGUI
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Lint SpacemanDMM
The following actions use a deprecated Node.js version and will be forced to run on node20: yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Lint Misc
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Create and Destroy Test (away_sites_testing, create_and_destroy):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Create and Destroy Test (away_sites_testing, create_and_destroy):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Create and Destroy Test (away_sites_testing, create_and_destroy):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Create and Destroy Test (away_sites_testing, create_and_destroy):
code/__HELPERS/logging/_logging.dm#L32
intercom_listener created with QDELETED intercom!
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Create and Destroy Test (away_sites_testing, create_and_destroy):
code/__HELPERS/logging/_logging.dm#L32
AME sector somehow created without a parent control unit! in code/modules/power/antimatter/shielding.dm at line 41 src: the antimatter reactor section usr: .
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Run Map Tests (runtime, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 105X 133Y 1Z
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x21042999]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x21042996], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2104299b]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x2104299a], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2104299d]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x2104299c], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x210429a0]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x2104299e], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x210429a7]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x210429a4], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x210429ad]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x210429aa], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
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Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Generic Tests (away_sites_testing, generic):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Generic Tests (away_sites_testing, generic):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Generic Tests (away_sites_testing, generic):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Generic Tests (away_sites_testing, generic)
Recipe 'regular floor tile' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
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Generic Tests (away_sites_testing, generic)
Recipe 'metal rod' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
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Generic Tests (away_sites_testing, generic)
Recipe 'makeshift magazine (5.56mm)' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
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Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
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Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
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Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
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Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
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Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 139X 132Y 22Z
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Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 135X 130Y 32Z
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Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 172X 54Y 3Z
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Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
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Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
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Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 164X 127Y 10Z
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Ruins Tests (runtime, ruins-1):
code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
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Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
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Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Ruins Tests (runtime, ruins-1):
code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
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Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102f9c1]), TTR: 594.39, wait:12.21 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102f9c0], callBack.object: The light fixture[0x2030617](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
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Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102f9cb]), TTR: 594.39, wait:12.21 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102f9ca], callBack.object: The light fixture[0x20306d1](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
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Run Ruins Tests (runtime, ruins-2):
code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
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Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Ruins Tests (runtime, ruins-2):
code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 122X 130Y 24Z
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Run Ruins Tests (runtime, ruins-3):
code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
|
Run Ruins Tests (runtime, ruins-3):
code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102e377]), TTR: 594.42, wait:5.28 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102e376], callBack.object: The light fixture[0x2030048](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
|
Create and Destroy Test (away_sites_testing, create_and_destroy)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Create and Destroy Test (away_sites_testing, create_and_destroy):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Create and Destroy Test (away_sites_testing, create_and_destroy):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Create and Destroy Test (away_sites_testing, create_and_destroy)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
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Create and Destroy Test (away_sites_testing, create_and_destroy)
1 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
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SUCCESS: Create and Destroy Test
All paths are created and destroyed successfully, without hard deletions or other unwanted behaviors → @@@code/unit_tests/create_and_destroy.dm:301
|
SUCCESS: template - should not be ran.
**** All Unit Tests Passed [1] **** → @@@code/unit_tests/ss_test.dm:244
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SUCCESS: template - should not be ran.
**** All Unit Tests Passed [1] **** → @@@code/unit_tests/ss_test.dm:244
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Run Map Tests (runtime, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
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Run Map Tests (runtime, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
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Run Map Tests (runtime, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 4
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Run Map Tests (runtime, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Map Tests (runtime, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
|
Run Map Tests (sccv_horizon, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/up</font> at 0 (75,124,1) - <b>VAR:</b> <font color=red>dir = 2</font>
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Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (90,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,125,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (116,152,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (124,142,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (145,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (152,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (89,130,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (sccv_horizon, maptest):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/sortjunction/flipped</font> at 0 (89,113,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (exoplanet_testing, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
|
Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 2
|
Run Map Tests (exoplanet_testing, maptest):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Map Tests (exoplanet_testing, maptest)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
|
Run Map Tests (exoplanet_testing, maptest)
20 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
|
SUCCESS: ZAS: Roundstart Active Edges
No active ZAS edges at round-start. → @@@code/unit_tests/zas_tests.dm:205
|
Generic Tests (away_sites_testing, generic)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Generic Tests (away_sites_testing, generic):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Generic Tests (away_sites_testing, generic):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Generic Tests (away_sites_testing, generic)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
|
Generic Tests (away_sites_testing, generic)
73 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
|
Generic Tests (away_sites_testing, generic):
code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_diner
|
Generic Tests (away_sites_testing, generic):
code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_industrial_station
|
Generic Tests (away_sites_testing, generic):
code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/cursed
|
Generic Tests (away_sites_testing, generic):
code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_propellant_depot
|
Generic Tests (away_sites_testing, generic):
code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/big_derelict
|
Run Map Tests (away_sites_testing, awaysites-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/airlock_sensor</font> at 0 (91,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/embedded_controller/radio/airlock/docking_port</font> at 0 (92,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/manifold/hidden/aux</font> at 0 (92,138,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/access_button</font> at 0 (93,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/aux</font> at 0 (95,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/access_button</font> at 0 (106,140,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/aux</font> at 0 (106,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,146,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,134,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/junction</font> at 0 (115,131,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (121,134,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (124,142,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (128,133,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Map Tests (away_sites_testing, awaysites-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 2
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a mineral asteroid" at 6,6, containing Z 3
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/supply</font> at 0 (70,77,3) - <b>VAR:</b> <font color=red>pixel_y = 0</font>
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/effect/floor_decal/spline/fancy/wood</font> at 0 (76,74,3) - <b>VAR:</b> <font color=red>icon_state = "spline_fancy"</font>
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 2
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a barren exoplanet" at 11,12, containing Z 3
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Abandoned Listening Post, Crashed Escape Pod, Abandoned Mining Site, Carp Nest, Digsite and Delivery Site) for 6 cost of 6 budget.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Valkyrie" at 6,8, containing Z 4
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 2
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a crystalline exoplanet" at 11,12, containing Z 3
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Delivery Site) for 0 cost of 6 budget.
|
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ishida-Omega, a grove exoplanet" at 14,6, containing Z 4
|
Run Ruins Tests (runtime, ruins-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 4
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Ruins Tests (runtime, ruins-1):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
|
Run Ruins Tests (runtime, ruins-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 4
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Ruins Tests (runtime, ruins-2):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
|
Run Ruins Tests (runtime, ruins-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 4
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
|
Run Ruins Tests (runtime, ruins-3):
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
|