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Tokash's Consular Mantle - Custom Item #27859

Tokash's Consular Mantle - Custom Item

Tokash's Consular Mantle - Custom Item #27859

Re-run triggered October 9, 2024 02:41
Status Cancelled
Total duration 1m 29s
Artifacts 13

byond.yml

on: pull_request
Validate Structure
16s
Validate Structure
Validate EditorConfig Compliance
3m 16s
Validate EditorConfig Compliance
Lint SpacemanDMM
25s
Lint SpacemanDMM
Lint OpenDream
29s
Lint OpenDream
Lint TGUI
52s
Lint TGUI
Lint Misc
58s
Lint Misc
Matrix: Run Map Tests
Matrix: Create and Destroy Test
Matrix: Run Exoplanet Tests
Matrix: Generic Tests
Matrix: Run Map Tests
Matrix: Run Ruins Tests
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Annotations

2 errors, 79 warnings, and 128 notices
Run Map Tests (away_sites_testing, awaysites-2)
The run was canceled by @FluffyGhoster.
Run Map Tests (away_sites_testing, awaysites-2)
The operation was canceled.
Lint TGUI
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Lint SpacemanDMM
The following actions use a deprecated Node.js version and will be forced to run on node20: yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Lint Misc
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
AME sector somehow created without a parent control unit! in code/modules/power/antimatter/shielding.dm at line 41 src: the antimatter reactor section usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 105X 133Y 1Z
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x21042999]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x21042996], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2104299b]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x2104299a], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2104299d]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x2104299c], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x210429a0]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x2104299e], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x210429a7]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x210429a4], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x210429ad]), TTR: 594.48, wait:50.16 Flags: , callBack: [0x210429aa], callBack.object: [0x20251d0](/obj/abstract/weather_system), callBack.delegate:clear_cooldown(/datum/weakref), source: code/modules/weather/weather_mob_tracking.dm:18 usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Generic Tests (away_sites_testing, generic)
Recipe 'regular floor tile' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'metal rod' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'makeshift magazine (5.56mm)' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 139X 132Y 22Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 135X 130Y 32Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 172X 54Y 3Z
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 164X 127Y 10Z
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-1): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-1): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102f9c1]), TTR: 594.39, wait:12.21 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102f9c0], callBack.object: The light fixture[0x2030617](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102f9cb]), TTR: 594.39, wait:12.21 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102f9ca], callBack.object: The light fixture[0x20306d1](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
Run Ruins Tests (runtime, ruins-2): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-2): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 122X 130Y 24Z
Run Ruins Tests (runtime, ruins-3): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Nguo-Victor, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-3): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Pritchard-Bravo, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102e377]), TTR: 594.42, wait:5.28 Flags: TIMER_UNIQUE, TIMER_NO_HASH_WAIT, callBack: [0x2102e376], callBack.object: The light fixture[0x2030048](/obj/machinery/light), callBack.delegate:handle_power_change(), source: code/modules/power/lights/fixtures.dm:690 usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy)
Unit Tests Enabled. This will destroy the world when testing is complete.
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Create and Destroy Test (away_sites_testing, create_and_destroy)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Create and Destroy Test (away_sites_testing, create_and_destroy)
1 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
SUCCESS: Create and Destroy Test
All paths are created and destroyed successfully, without hard deletions or other unwanted behaviors → @@@code/unit_tests/create_and_destroy.dm:301
SUCCESS: template - should not be ran.
**** All Unit Tests Passed [1] **** → @@@code/unit_tests/ss_test.dm:244
SUCCESS: template - should not be ran.
**** All Unit Tests Passed [1] **** → @@@code/unit_tests/ss_test.dm:244
Run Map Tests (runtime, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (runtime, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (runtime, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Map Tests (sccv_horizon, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/up</font> at 0 (75,124,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (90,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,125,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (116,152,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (124,142,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (145,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (152,137,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (89,130,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/sortjunction/flipped</font> at 0 (89,113,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (exoplanet_testing, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Map Tests (exoplanet_testing, maptest)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Run Map Tests (exoplanet_testing, maptest)
20 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
SUCCESS: ZAS: Roundstart Active Edges
No active ZAS edges at round-start. → @@@code/unit_tests/zas_tests.dm:205
Generic Tests (away_sites_testing, generic)
Unit Tests Enabled. This will destroy the world when testing is complete.
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Generic Tests (away_sites_testing, generic)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Generic Tests (away_sites_testing, generic)
73 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_diner
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_industrial_station
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/cursed
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_propellant_depot
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/big_derelict
Run Map Tests (away_sites_testing, awaysites-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/airlock_sensor</font> at 0 (91,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/embedded_controller/radio/airlock/docking_port</font> at 0 (92,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/manifold/hidden/aux</font> at 0 (92,138,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/access_button</font> at 0 (93,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/aux</font> at 0 (95,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/access_button</font> at 0 (106,140,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/aux</font> at 0 (106,139,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,146,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (115,134,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/junction</font> at 0 (115,131,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (121,134,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (124,142,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (128,133,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a mineral asteroid" at 6,6, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/machinery/atmospherics/pipe/simple/hidden/supply</font> at 0 (70,77,3) - <b>VAR:</b> <font color=red>pixel_y = 0</font>
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/effect/floor_decal/spline/fancy/wood</font> at 0 (76,74,3) - <b>VAR:</b> <font color=red>icon_state = "spline_fancy"</font>
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a barren exoplanet" at 11,12, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Abandoned Listening Post, Crashed Escape Pod, Abandoned Mining Site, Carp Nest, Digsite and Delivery Site) for 6 cost of 6 budget.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Valkyrie" at 6,8, containing Z 4
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ullman-Theta, a crystalline exoplanet" at 11,12, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Delivery Site) for 0 cost of 6 budget.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Ishida-Omega, a grove exoplanet" at 14,6, containing Z 4
Run Ruins Tests (runtime, ruins-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Ruins Tests (runtime, ruins-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Ruins Tests (runtime, ruins-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (25,21,1) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/misc/mapping.dm#L4
Mapping: DIRTY VAR: <font color=green>/obj/structure/disposalpipe/segment</font> at 0 (16,27,2) - <b>VAR:</b> <font color=red>dir = 2</font>
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2