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Create xxx_changelog_steam.txt
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ArkoG committed Nov 26, 2020
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##############################PARADOX MOD
##NAME
-My Monastery-

##SHORT DESC
This mod's core feature is adding a new holding type: the monastery, as well as some flavour around it.

##FULL DESC
This mod's core feature is adding a new holding type: the monastery, as well as some flavour around it.


Current content, to be expanded:

ordering to take vows send to a monastic court, women will become guest or wanderers
populated with monasteries (random + historical)
all faiths with monasticism (either historical or from reformation) can hold or build monasteries
some monks are generated to populate courts, they can be elected abbot on succession
people ordered to take vows can be elected abbots


Planned or work in progress features:

deal with religion incompatibility (converting or destroying the monastery holding)
developing specific building chains, reworking the main building chain
specific vassal contracts
various flavour interactions or events


Credits:

my teammate Mouchi
for the 3D model for the monastery : MattAlexi
for monastery holding illustration : Scratch




##############################STEAM
##NAME
-My Monastery-


##CHANGELOG
MYMO v0.3 for CK3 v1.2.1
CHANGELOG:
[LIST]
[*]updating the mod to vanilla's 1.2.1 version
[*]monastic/religion schools are buildable both in temple holdings and monastic ones
[*]monasteries can start with a monastic school building
[*]you can now choose the exact monastery you want to send someone to, women will become guest or wanderer for now
[*]changed some of the AI logic to send a character to a holy order or monastery (batards for example)
[*]patron of a holy order is more likely to send someone to join a holy order
[*]patron of a monastery is more likely to send someone to take vows at a monastery
[*]taking vows now removes all claims the target could have
[*]"devoted" trait now fordibs inheriting any claims
[*]abbots' successors should now only be chosen from their court
[*]you can now grant titles to characters with "devoted" trait
[/LIST]


##DESC
This mod's core feature is adding a new holding type: the monastery, as well as some flavour around it.

[u]Current content, to be expanded:[/u][LIST]
[*]ordering to take vows send to a monastic court, women will become guest or wanderers
[*]populated with monasteries (random + historical)
[*]all faiths with monasticism (either historical or from reformation) can hold or build monasteries
[*]some monks are generated to populate courts, they can be elected abbot on succession
[*]people ordered to take vows can be elected abbots
[/LIST]

[u]Planned or work in progress features:[/u][LIST]
[*]deal with religion incompatibility (converting or destroying the monastery holding)
[*]developing specific building chains, reworking the main building chain
[*]specific vassal contracts
[*]various flavour interactions or events
[/LIST]

[u]Credits:[/u][LIST]
[*]my teammate Mouchi
[*]for the 3D model for the monastery : MattAlexi
[*]for monastery holding illustration : Scratch
[/LIST]

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