Version 2.4-20230729
Argent77
released this
29 Jul 13:08
·
173 commits
to master
since this release
Changelog:
- Area Viewer: Added new layer "Impeded Door Cells" which visualizes blocked cells for opened/closed states of doors (experimental feature)
- Added new check "For Invalid Opcodes" which checks for opcode definitions that are unknown or unsupported by the current game
- Added "Save as..." button to structured resources that allows to specify a new location and/or filename to save current changes
- Added "Properties" button to BMP resource view
- Check for Unused Strings:
- Added new types: LUA, MENU and PRO
- Reduced "false positives" detection rate for 2DA and MENU types
- Improved resource icon preview:
- Added preview icons for BMP resources
- To differentiate resources, empty icons are shown for non-existing/invalid resource icons and the default resource type icons are shown for resources with empty icon definitions
- Fixed selecting entries in the "Special" resource tree folder when using the "Find resource" quick search feature
- Improved mouse feedback (waiting cursor) for loading times when resource tree folders are expanded
- Improved support for overridden strings from TOH/TOT files in saved game resources
- Applied correct syntax highlighting for STO V1.1 item sale triggers (PST, PSTEE)
- Improved presentation of "Parameter 1" field for SPLPROT-related opcodes: custom values for STATE and AREATYPE tables are available as flags datatype
- Near Infinity check for updates: Download button will now open the "Release" page of the new version instead of linking to the associated NearInfinity.zip file directly