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Version 2.4-20230729

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@Argent77 Argent77 released this 29 Jul 13:08
· 173 commits to master since this release

Changelog:

  • Area Viewer: Added new layer "Impeded Door Cells" which visualizes blocked cells for opened/closed states of doors (experimental feature)
  • Added new check "For Invalid Opcodes" which checks for opcode definitions that are unknown or unsupported by the current game
  • Added "Save as..." button to structured resources that allows to specify a new location and/or filename to save current changes
  • Added "Properties" button to BMP resource view
  • Check for Unused Strings:
    • Added new types: LUA, MENU and PRO
    • Reduced "false positives" detection rate for 2DA and MENU types
  • Improved resource icon preview:
    • Added preview icons for BMP resources
    • To differentiate resources, empty icons are shown for non-existing/invalid resource icons and the default resource type icons are shown for resources with empty icon definitions
  • Fixed selecting entries in the "Special" resource tree folder when using the "Find resource" quick search feature
  • Improved mouse feedback (waiting cursor) for loading times when resource tree folders are expanded
  • Improved support for overridden strings from TOH/TOT files in saved game resources
  • Applied correct syntax highlighting for STO V1.1 item sale triggers (PST, PSTEE)
  • Improved presentation of "Parameter 1" field for SPLPROT-related opcodes: custom values for STATE and AREATYPE tables are available as flags datatype
  • Near Infinity check for updates: Download button will now open the "Release" page of the new version instead of linking to the associated NearInfinity.zip file directly