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Version 2.2-20220408

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@Argent77 Argent77 released this 08 Apr 09:25
· 336 commits to master since this release

Changelog:

  • Reactivated BIFF editor (menu Edit > BIFF)
  • Added experimental "Export animation sequence" as APNG file to the Creature Animation Browser
  • Added search options (case-sensitive, regular expression, invert match) to the "Find CRE/ITM/SPL/STO" feature
  • Added system information summary when NI starts up (can be toggled via menu Options > Display system information at startup)
    • May also show warning messages if memory settings are too low for NI to work properly
  • Added native macOS menu bar integration (it is still recommended to use the macOS-specific NI package instead)
  • Added check for invalid STO V1.1 sale triggers to "Check for corrupted files" feature
  • Fixed audio playback blocking the whole application when an error occurred
  • Fixed using incorrect string table on BGEE with unmerged SoD DLC
  • Fixed creature name display for CHR resources in the View panel
  • Fixed false positives in "Check dialogues" feature
  • Fixed issue when sorting results by strref in the "Check for Illegal Strrefs" feature
  • Reduced false positives in "Check for Illegal Strrefs" feature
  • Improved 2DA file parsing in "Check for Illegal Strrefs" feature
  • Updated ITM V1 field for PSTEE: "Description image" -> "Pick up sound"
  • Updated parameters of opcode 232
  • Updated fields in GAM resources
  • Updated area type flags for PSTEE
  • Internal restructuring of the code design
    • modernized code structure
    • cleaned up unused code
    • removed unused libraries
  • Various internal fixes and optimizations