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Added new shader file introduced by EE patch 2.1
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Argent77 committed Apr 15, 2016
1 parent d0c66ff commit c749c48
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion LightingPack/lib/functions.tph
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@ vec4 a7ApplyFilters( vec4 color )

// EE engine 2.x contains additional shader files
ACTION_IF (FILE_EXISTS_IN_GAME ~fpsprite.glsl~) BEGIN
ACTION_DEFINE_ARRAY a7_shader_files BEGIN ~fpdraw.glsl~ ~fpfont.glsl~ ~fpselect.glsl~ ~fpsprite.glsl~ ~fptone.glsl~ ~fpyuv.glsl~ ~fpyuvgry.glsl~ END
ACTION_DEFINE_ARRAY a7_shader_files BEGIN ~fpdraw.glsl~ ~fpfont.glsl~ ~fpseam.glsl~ ~fpselect.glsl~ ~fpsprite.glsl~ ~fptone.glsl~ ~fpyuv.glsl~ ~fpyuvgry.glsl~ END
END ELSE BEGIN
ACTION_DEFINE_ARRAY a7_shader_files BEGIN ~fpdraw.glsl~ ~fptone.glsl~ ~fpyuv.glsl~ ~fpyuvgry.glsl~ END
END
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