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0thElement committed Aug 9, 2024
1 parent 0a4a35d commit 1d266ed
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Showing 8 changed files with 2,265 additions and 39 deletions.
128 changes: 118 additions & 10 deletions Assets/Fonts/NotoSans-Light SDF.asset

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1,918 changes: 1,909 additions & 9 deletions Assets/Fonts/NotoSans-Regular SDF.asset

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236 changes: 226 additions & 10 deletions Assets/Fonts/SourceCodePro-Regular SDF.asset

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Expand Up @@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PatternOverlayHUD
m_Shader: {fileID: 4800000, guid: 5b9aa203ddd5a4046a993a5d04713f3b, type: 3}
m_Shader: {fileID: 4800000, guid: f3b508825341ae14eae56bfc3119dac5, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
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10 changes: 5 additions & 5 deletions Assets/Scenes/Gameplay.unity
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Expand Up @@ -459,7 +459,7 @@ Canvas:
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 25
m_AdditionalShaderChannelsFlag: 1
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
Expand Down Expand Up @@ -3137,7 +3137,7 @@ Canvas:
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 25
m_AdditionalShaderChannelsFlag: 1
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
Expand Down Expand Up @@ -7695,7 +7695,7 @@ Canvas:
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 25
m_AdditionalShaderChannelsFlag: 1
m_SortingLayerID: 242594563
m_SortingOrder: 10
m_TargetDisplay: 0
Expand Down Expand Up @@ -10649,7 +10649,7 @@ Canvas:
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 25
m_AdditionalShaderChannelsFlag: 1
m_SortingLayerID: 1732165149
m_SortingOrder: 50
m_TargetDisplay: 0
Expand Down Expand Up @@ -12570,7 +12570,7 @@ Canvas:
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 25
m_AdditionalShaderChannelsFlag: 1
m_SortingLayerID: 1732165149
m_SortingOrder: 51
m_TargetDisplay: 0
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2 changes: 1 addition & 1 deletion Assets/Shaders/HoldJudge.shader
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Expand Up @@ -9,7 +9,7 @@ Shader "Gameplay/HoldJudge"
Category
{
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" }
Cull Off Lighting Off ZWrite Off
Cull Off Lighting Off ZWrite Off ZTest Off

SubShader
{
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2 changes: 1 addition & 1 deletion Assets/Shaders/Scenecontrol/PatternOverlaySC.shader
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Expand Up @@ -30,7 +30,7 @@ Shader "Sprites/PatternOverlaySC"
Cull Off
Lighting Off
ZWrite Off
ZTest Always
ZTest Off
Blend SrcAlpha OneMinusSrcAlpha

Pass
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6 changes: 4 additions & 2 deletions ProjectSettings/ProjectSettings.asset
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Expand Up @@ -84,7 +84,7 @@ PlayerSettings:
Prepare IOS For Recording: 0
Force IOS Speakers When Recording: 0
deferSystemGesturesMode: 15
hideHomeButton: 0
hideHomeButton: 1
submitAnalytics: 1
usePlayerLog: 1
bakeCollisionMeshes: 0
Expand Down Expand Up @@ -158,7 +158,9 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.Arcthesia.ArcCreate
Standalone: com.Arcthesia.ArcCreate
iPhone: com.Arcthesia.ArcCreate
buildNumber:
Standalone: 0
iPhone: 40
Expand Down Expand Up @@ -898,7 +900,7 @@ PlayerSettings:
WebGL: UNITY_POST_PROCESSING_STACK_V2
Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
XboxOne: UNITY_POST_PROCESSING_STACK_V2
iPhone:
iPhone: UNITY_POST_PROCESSING_STACK_V2
tvOS: UNITY_POST_PROCESSING_STACK_V2
additionalCompilerArguments: {}
platformArchitecture:
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