Gameplay: Fix scenecontrol related bugs #75
release_internal.yml
on: push
Build for iOS
6m 54s
Build For Android Platform
12m 35s
Matrix: build
Release to the App Store
8m 45s
Release to the Google Play Store
49s
Annotations
53 warnings
Build for StandaloneOSX
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for StandaloneOSX
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneOSX
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneOSX
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for StandaloneLinux64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for StandaloneLinux64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneLinux64
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneLinux64
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneWindows64
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneWindows64
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
|
Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
|
Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for iOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Build for iOS
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Build for iOS
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
|
Build for iOS
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
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Build for iOS
System.Windows.Forms.dll assembly is referenced by user code, but is not supported on iOS platform. Various failures might follow.
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Build for iOS
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for iOS
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
|
Build for iOS
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
|
Build for iOS
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
|
Build for iOS
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for iOS
Compressed texture Logo is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
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Build for iOS
Compressed texture Logo is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
|
Build For Android Platform
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Build For Android Platform
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Build For Android Platform
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
|
Build For Android Platform
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
|
Release to the Google Play Store
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2, geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Release to the Google Play Store
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/download-artifact@v2, maierj/[email protected], geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Release to the App Store
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/download-artifact@v2, geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Release to the App Store
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/download-artifact@v2, geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-StandaloneLinux64", "Build-StandaloneOSX", "Build-StandaloneWindows64".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
Build-StandaloneLinux64
Expired
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200 MB |
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Build-StandaloneOSX
Expired
|
220 MB |
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Build-StandaloneWindows64
Expired
|
201 MB |
|