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Locale: Update zh-tw.yml for new video rendering settings #48

Locale: Update zh-tw.yml for new video rendering settings

Locale: Update zh-tw.yml for new video rendering settings #48

Triggered via push July 28, 2024 10:18
Status Failure
Total duration 37s
Artifacts
Build for iOS
29s
Build for iOS
Build For Android Platform
25s
Build For Android Platform
Matrix: build
Release to the App Store
0s
Release to the App Store
Release to the Google Play Store
0s
Release to the Google Play Store
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5 errors and 16 warnings
Build for StandaloneLinux64
The process '/usr/bin/docker' failed with exit code 125
Build for StandaloneOSX
The process '/usr/bin/docker' failed with exit code 125
Build for StandaloneWindows64
The process '/usr/bin/docker' failed with exit code 125
Build For Android Platform
The process '/usr/bin/docker' failed with exit code 125
Build for iOS
The process '/usr/bin/docker' failed with exit code 125
Build for StandaloneLinux64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneLinux64
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneOSX
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneWindows64
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build For Android Platform
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build For Android Platform
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build For Android Platform
From https://github.com/Arcthesia/ArcCreate * [new branch] 0thElement-patch-1 -> origin/0thElement-patch-1 * [new branch] internal -> origin/internal * [new branch] new_ui -> origin/new_ui * [new branch] result -> origin/result * [new tag] 1.1 -> 1.1 * [new tag] master -> master
Build for iOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for iOS
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS
From https://github.com/Arcthesia/ArcCreate * [new branch] 0thElement-patch-1 -> origin/0thElement-patch-1 * [new branch] internal -> origin/internal * [new branch] new_ui -> origin/new_ui * [new branch] result -> origin/result * [new tag] 1.1 -> 1.1 * [new tag] master -> master