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v0.18.5

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@LovelySanta LovelySanta released this 12 Apr 10:25
· 886 commits to master since this release
d42b0d4

Angels Refining

Version: 0.11.9
Date: 12.04.2020
  Bugfixes:
    - Fixed that crushed bobmonium and rubyte smelting recipes were showing when those ores were not present
    - Added localisation for salt, which was hiding in petrochem (a temp fix)
    - Override function remove_prereq was incorrectly removing items when there were multiple

Angels Petrochem

Version: 0.9.7
Date: 12.04.2020
  Changes:
    - Rebalanced bobs liquid fuel (energy value) and 
    - Rebalanced bobs enriched fuel block recipe to need more liquid fuel
    - Prefer the new solid resin recipe from bio over bob mods
  Bugfixes:
    - Fixed typo on liquid fuel oil's fuel_value (#167)

Angels Smelting

Version: 0.6.5
Date: 12.04.2020
  Changes:
    - Swapped the Iron Hydroxide out in the single-use mold to give slag instead, Iron Hydroxide
      is not returnable to iron ingots till production science (or blue tech) so it would be a
      new mid game sodium hydroxide
    - Concrete Brick and Reinforced Concrete Brick now lay tutorial grid tiles
  Bugfixes:
    - Fixed cycle in steel molding production

Angels Bio Processing

Version: 0.7.7
Date: 12.04.2020
  Changes:
    - Added alternative to liquid resin early game from temperate trees
    - Reduced the amount of Advanced Chemical Plants required to make fish water

Angels Industries

Version: 0.3.7
Date: 12.04.2020
  Changes:
    - General:
      - Reduced the collision box so you can walk past them (#163)
        - Reduced collision box of the Construction and Zone expanders to the size of a medium power pole
        - Reduced collsion box of the Recharge Stations to the size of a big power pole 
      - Increased connection distance for Construction Zone Expanders and Remote Charging Station MK2 to fit with big power poles
      - Increased construction area on Construction Zone Expanders to fit with big power poles
      - Removed the logistics zone on the Construction Zone Expanders as these are obsolete in 0.18
      - Removed the logistics zone on the Charging Basestation as these are obsolete in 0.18
      - Reduced animation speed on the Logistic Zone Expander
    - Component mode:
      - Electronics can now be made in electronic assembler when playing with bobassembly
      - Updated sintering oven to be craftable with components turned on to make motor casings
      - All tech labs now require previous tier as an ingredient
      - Integrated components into crawler robots and base game robotics
    - Science mode:
      - Made crawler construction bots available in red science
  Bugfixes:
    - General:
      - Fixed circuit network connector sprites on the big chests
      - Fixed the drawing box was too small on the Zone Expanders and Recharge Stations

Angels Exploration

Version: 0.3.4
Date: 12.04.2020
  Changes:
    - Added in a lower tier wall (no gates)
    - The new wall is made from stone and wood and has 2/3 the health of the vanilla wall (same resistances)

Angelsaddons - C.A.B

Version: 0.2.1
Date: 12.04.2020
  Bugfixes:
    - Would not execute updates for cab if no other angels mods are available

Angelsaddons - Crawler Train

Version: 0.1.1
Date: 12.04.2020
  Changes:
    - Renamed wagons to more standard Crawler train
    - Removed enabled setting
    - Updated recipes to be more realistic and diverse

Angelsaddons - Petro Train

Version: 0.5.4
Date: 12.04.2020
  Changes:
    - Renamed Tank wagon to Fluid wagon
    - Removed enabled setting
    - Rebalancing of capactiy
      - Gas Fluid wagon was 25k is now 40k with angelspetrochem
      - Oil Fluid wagon was 25k is now 40k with angelspetrochem
    - Added ability to copy paste color to the fluid wagons
    - Updated recipes to be more realistic and diverse
  Bugfixes:
    - Fixed the red (default) tint was way to bright

Angelsaddons - Smelting Train

Version: 0.3.4
Date: 12.04.2020
  Changes:
    - Renamed Smelting Wagon to Smelting Cargo Wagon
    - Removed enabled setting
    - Moved Cargo wagon recipe after locomotives for consistency
    - Added ability to copy paste color to the cargo wagons
    - Updated recipes to be more realistic and diverse
  Bugfixes:
    - Fixed the orange (default) tint was way to dark