Angels Refining
Version: 0.11.9
Date: 12.04.2020
Bugfixes:
- Fixed that crushed bobmonium and rubyte smelting recipes were showing when those ores were not present
- Added localisation for salt, which was hiding in petrochem (a temp fix)
- Override function remove_prereq was incorrectly removing items when there were multiple
Angels Petrochem
Version: 0.9.7
Date: 12.04.2020
Changes:
- Rebalanced bobs liquid fuel (energy value) and
- Rebalanced bobs enriched fuel block recipe to need more liquid fuel
- Prefer the new solid resin recipe from bio over bob mods
Bugfixes:
- Fixed typo on liquid fuel oil's fuel_value (#167)
Angels Smelting
Version: 0.6.5
Date: 12.04.2020
Changes:
- Swapped the Iron Hydroxide out in the single-use mold to give slag instead, Iron Hydroxide
is not returnable to iron ingots till production science (or blue tech) so it would be a
new mid game sodium hydroxide
- Concrete Brick and Reinforced Concrete Brick now lay tutorial grid tiles
Bugfixes:
- Fixed cycle in steel molding production
Angels Bio Processing
Version: 0.7.7
Date: 12.04.2020
Changes:
- Added alternative to liquid resin early game from temperate trees
- Reduced the amount of Advanced Chemical Plants required to make fish water
Angels Industries
Version: 0.3.7
Date: 12.04.2020
Changes:
- General:
- Reduced the collision box so you can walk past them (#163)
- Reduced collision box of the Construction and Zone expanders to the size of a medium power pole
- Reduced collsion box of the Recharge Stations to the size of a big power pole
- Increased connection distance for Construction Zone Expanders and Remote Charging Station MK2 to fit with big power poles
- Increased construction area on Construction Zone Expanders to fit with big power poles
- Removed the logistics zone on the Construction Zone Expanders as these are obsolete in 0.18
- Removed the logistics zone on the Charging Basestation as these are obsolete in 0.18
- Reduced animation speed on the Logistic Zone Expander
- Component mode:
- Electronics can now be made in electronic assembler when playing with bobassembly
- Updated sintering oven to be craftable with components turned on to make motor casings
- All tech labs now require previous tier as an ingredient
- Integrated components into crawler robots and base game robotics
- Science mode:
- Made crawler construction bots available in red science
Bugfixes:
- General:
- Fixed circuit network connector sprites on the big chests
- Fixed the drawing box was too small on the Zone Expanders and Recharge Stations
Angels Exploration
Version: 0.3.4
Date: 12.04.2020
Changes:
- Added in a lower tier wall (no gates)
- The new wall is made from stone and wood and has 2/3 the health of the vanilla wall (same resistances)
Angelsaddons - C.A.B
Version: 0.2.1
Date: 12.04.2020
Bugfixes:
- Would not execute updates for cab if no other angels mods are available
Angelsaddons - Crawler Train
Version: 0.1.1
Date: 12.04.2020
Changes:
- Renamed wagons to more standard Crawler train
- Removed enabled setting
- Updated recipes to be more realistic and diverse
Angelsaddons - Petro Train
Version: 0.5.4
Date: 12.04.2020
Changes:
- Renamed Tank wagon to Fluid wagon
- Removed enabled setting
- Rebalancing of capactiy
- Gas Fluid wagon was 25k is now 40k with angelspetrochem
- Oil Fluid wagon was 25k is now 40k with angelspetrochem
- Added ability to copy paste color to the fluid wagons
- Updated recipes to be more realistic and diverse
Bugfixes:
- Fixed the red (default) tint was way to bright
Angelsaddons - Smelting Train
Version: 0.3.4
Date: 12.04.2020
Changes:
- Renamed Smelting Wagon to Smelting Cargo Wagon
- Removed enabled setting
- Moved Cargo wagon recipe after locomotives for consistency
- Added ability to copy paste color to the cargo wagons
- Updated recipes to be more realistic and diverse
Bugfixes:
- Fixed the orange (default) tint was way to dark