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swapchain framebuffer
Build #37: Commit eda44e9 pushed by aquagoose
September 2, 2024 19:41 29s main
September 2, 2024 19:41 29s
swapchain textures
Build #36: Commit aa61a5c pushed by aquagoose
September 2, 2024 19:32 34s main
September 2, 2024 19:32 34s
create + dispose command list
Build #35: Commit fbc079b pushed by aquagoose
August 31, 2024 21:51 35s main
August 31, 2024 21:51 35s
vk swapchain present somewhat implemented
Build #34: Commit 3ec9c55 pushed by aquagoose
August 31, 2024 21:32 29s main
August 31, 2024 21:32 29s
Merge remote-tracking branch 'origin/main'
Build #33: Commit 09cda16 pushed by aquagoose
July 30, 2024 15:04 40s main
July 30, 2024 15:04 40s
vk swapchain creation
Build #32: Commit 42679c1 pushed by aquagoose
July 30, 2024 13:17 33s main
July 30, 2024 13:17 33s
format to vulkan format
Build #31: Commit 1508e77 pushed by aquagoose
July 29, 2024 21:35 52s main
July 29, 2024 21:35 52s
vk start swapchains
Build #30: Commit 3002e6d pushed by aquagoose
July 29, 2024 21:25 39s main
July 29, 2024 21:25 39s
Merge remote-tracking branch 'origin/main'
Build #29: Commit fed2ed0 pushed by aquagoose
July 29, 2024 21:02 32s main
July 29, 2024 21:02 32s
add VertexPixel helper to ShaderStage
Build #28: Commit e346a49 pushed by aquagoose
July 28, 2024 23:14 31s main
July 28, 2024 23:14 31s
made spirv compiler class static
Build #27: Commit 9d09261 pushed by aquagoose
July 28, 2024 20:41 32s main
July 28, 2024 20:41 32s
opengl samplers working
Build #26: Commit de0a9fb pushed by aquagoose
July 25, 2024 15:07 32s main
July 25, 2024 15:07 32s
opengl use separate shader objects
Build #25: Commit d2c6b70 pushed by aquagoose
July 25, 2024 13:45 37s main
July 25, 2024 13:45 37s
spir-v opengl map combined samplers
Build #24: Commit b95b9f7 pushed by aquagoose
July 25, 2024 12:32 38s main
July 25, 2024 12:32 38s
opengl sampler creation
Build #23: Commit 7c7c0ed pushed by aquagoose
July 23, 2024 17:04 45s main
July 23, 2024 17:04 45s
add combined image samplers
Build #22: Commit a28dce5 pushed by aquagoose
July 21, 2024 23:49 29s main
July 21, 2024 23:49 29s
spir-v descriptor remapping major improvements
Build #21: Commit bf6a6f4 pushed by aquagoose
July 21, 2024 18:46 39s main
July 21, 2024 18:46 39s
fixed d3d11 descriptor set bindings
Build #20: Commit 93b99b3 pushed by aquagoose
July 20, 2024 20:14 36s main
July 20, 2024 20:14 36s
significantly improved spir-v descriptor flattening
Build #19: Commit 7eaeefc pushed by aquagoose
July 20, 2024 19:15 29s main
July 20, 2024 19:15 29s
d3d11 samplers working
Build #18: Commit a6b5dd2 pushed by aquagoose
July 20, 2024 00:12 33s main
July 20, 2024 00:12 33s
d3d11 samplers
Build #17: Commit 36335b4 pushed by aquagoose
July 19, 2024 23:44 31s main
July 19, 2024 23:44 31s
sampler descriptions, start sampler
Build #16: Commit 073a5b8 pushed by aquagoose
July 19, 2024 23:25 37s main
July 19, 2024 23:25 37s
fix scissor rect
Build #15: Commit e6bcadf pushed by aquagoose
July 15, 2024 16:08 39s main
July 15, 2024 16:08 39s
Merge pull request #1 from Aquatic-Games/terrafx-d3d
Build #14: Commit a935a92 pushed by aquagoose
July 15, 2024 15:38 41s main
July 15, 2024 15:38 41s
Move to TerraFX for D3D
Build #13: Pull request #1 synchronize by aquagoose
July 15, 2024 15:35 36s terrafx-d3d
July 15, 2024 15:35 36s