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A library to provide basic utilities for building rogue-likes in Scala with Indigo.

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Roguelike-lib for Indigo

This is meant to be a library that provides general facilities such as a data struture to representing the typical roguelike terminal. The goal is to simplify things so that anybody interested in creating a roguelike on the Indigo Engine can develop their roguelike focusing on their game logic rather than more general "boiler plate" stuff that is already facilitated by libraries such as python's tcod

This is very much a work in progress.

What are roguelikes?

Roguelike's are a type of game that get their name because they are ...wait for it ...like an 80s game called Rogue!

They typically use ASCII art for graphics, generated levels / dungeons and feature things like perma-death.

How to package and use this library

TODO

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A library to provide basic utilities for building rogue-likes in Scala with Indigo.

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