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Update bg2.js
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Amit30swgoh authored Sep 26, 2024
1 parent a2bc98a commit ac4e921
Showing 1 changed file with 38 additions and 24 deletions.
62 changes: 38 additions & 24 deletions 26.9-backgammon/bg2.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,18 +7,27 @@ document.addEventListener("DOMContentLoaded", () => {

// Dice Roll Functionality
function rollDice() {
const dice1 = Math.floor(Math.random() * 6) + 1;
const dice2 = Math.floor(Math.random() * 6) + 1;
const dice1 = getRandomDiceRoll();
const dice2 = getRandomDiceRoll();
diceRolls = [dice1, dice2];

document.getElementById("dice1").textContent = dice1;
document.getElementById("dice2").textContent = dice2;

displayDiceRolls(dice1, dice2);
animateDiceRolls();
togglePlayer();
showPlayerTooltip();
}

// Generate random dice roll
function getRandomDiceRoll() {
return Math.floor(Math.random() * 6) + 1;
}

// Display dice roll values
function displayDiceRolls(dice1, dice2) {
document.getElementById("dice1").textContent = dice1;
document.getElementById("dice2").textContent = dice2;
}

// Animate dice after rolling
function animateDiceRolls() {
const diceElements = [document.getElementById("dice1"), document.getElementById("dice2")];
Expand Down Expand Up @@ -74,25 +83,34 @@ document.addEventListener("DOMContentLoaded", () => {

// Display a tooltip guiding the player
function showPlayerTooltip() {
const tooltip = createTooltip(
`${currentPlayer === "yellow" ? 'Yellow' : 'White'}'s Turn! Roll the dice to continue.`,
currentPlayer === "yellow" ? "#ffcc00" : "#ffffff",
currentPlayer === "yellow" ? "#333" : "#000"
);
document.body.appendChild(tooltip);

setTimeout(() => {
tooltip.remove();
}, 3000);
}

// Create tooltip element
function createTooltip(text, bgColor, textColor) {
const tooltip = document.createElement("div");
tooltip.id = "player-tooltip";
tooltip.style.position = "absolute";
tooltip.style.bottom = "20px";
tooltip.style.left = "50%";
tooltip.style.transform = "translateX(-50%)";
tooltip.style.padding = "10px";
tooltip.style.backgroundColor = currentPlayer === "yellow" ? "#ffcc00" : "#ffffff";
tooltip.style.color = currentPlayer === "yellow" ? "#333" : "#000";
tooltip.style.backgroundColor = bgColor;
tooltip.style.color = textColor;
tooltip.style.borderRadius = "5px";
tooltip.style.boxShadow = "0 0 10px rgba(0,0,0,0.5)";
tooltip.style.fontSize = "1.2rem";
tooltip.textContent = `${currentPlayer === "yellow" ? 'Yellow' : 'White'}'s Turn! Roll the dice to continue.`;
tooltip.textContent = text;

document.body.appendChild(tooltip);

setTimeout(() => {
tooltip.remove();
}, 3000);
return tooltip;
}

// Toggle active player
Expand All @@ -113,20 +131,16 @@ document.addEventListener("DOMContentLoaded", () => {
});
}

// Tooltips for invalid moves
// Display tooltips for invalid moves
function showInvalidMoveMessage() {
const invalidMoveTooltip = document.createElement("div");
invalidMoveTooltip.id = "invalid-tooltip";
invalidMoveTooltip.style.position = "absolute";
const invalidMoveTooltip = createTooltip(
"Invalid Move! Try Again.",
"#ff4444",
"#fff"
);
invalidMoveTooltip.style.top = "50%";
invalidMoveTooltip.style.left = "50%";
invalidMoveTooltip.style.transform = "translate(-50%, -50%)";
invalidMoveTooltip.style.padding = "15px";
invalidMoveTooltip.style.backgroundColor = "#ff4444";
invalidMoveTooltip.style.color = "#fff";
invalidMoveTooltip.style.borderRadius = "5px";
invalidMoveTooltip.style.boxShadow = "0 0 15px rgba(255,0,0,0.5)";
invalidMoveTooltip.textContent = "Invalid Move! Try Again.";

document.body.appendChild(invalidMoveTooltip);

Expand Down

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