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More configs update, ores related #152

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165 changes: 165 additions & 0 deletions alltheores-common.toml
Original file line number Diff line number Diff line change
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[spawncontrol]
#Enable Nickel Worldgen
nickel = false
#Enable Platinum Worldgen
platinum = false
#Enable Tin Worldgen
tin = false
#Enable Copper Worldgen
copper = true
#Enable Osmium Worldgen
osmium = false
#Enable Silver Worldgen
silver = true
#Enable Aluminum Worldgen
aluminum = false
#Enable Uranium Worldgen
uranium = false
#Enable Zinc Worldgen
zinc = true
#Enable Lead Worldgen
lead = true

[spawntuning]

[spawntuning.nickel]
#Nickel top Y level for spawn
#Range: 1 ~ 254
nickel_max_y = 25
#Nickel deposit size
#Range: 1 ~ 64
nickel_deposit_size = 1
#Nickel bottom Y level for spawn
#Range: 1 ~ 254
nickel_min_y = 1
#Nickel veins per chunk
#Range: 1 ~ 64
nickel_vein_count = 1

[spawntuning.platinum]
#Platinum veins per chunk
#Range: 1 ~ 64
platinum_vein_count = 1
#Platinum top Y level for spawn
#Range: 1 ~ 254
platinum_max_y = 25
#Platinum deposit size
#Range: 1 ~ 64
platinum_deposit_size = 1
#Platinum bottom Y level for spawn
#Range: 1 ~ 254
platinum_min_y = 1

[spawntuning.tin]
#Tin deposit size
#Range: 1 ~ 64
tin_deposit_size = 1
#Tin veins per chunk
#Range: 1 ~ 64
tin_vein_count = 1
#Tin top Y level for spawn
#Range: 1 ~ 254
tin_max_y = 60
#Tin bottom Y level for spawn
#Range: 1 ~ 254
tin_min_y = 30

[spawntuning.copper]
#Copper veins per chunk
#Range: 1 ~ 64
copper_vein_count = 20
#Copper deposit size
#Range: 1 ~ 64
copper_deposit_size = 10
#Copper top Y level for spawn
#Range: 1 ~ 254
copper_max_y = 85
#Copper bottom Y level for spawn
#Range: 1 ~ 254
copper_min_y = 30

[spawntuning.osmium]
#Osmium deposit size
#Range: 1 ~ 64
osmium_deposit_size = 1
#Osmium top Y level for spawn
#Range: 1 ~ 254
osmium_max_y = 40
#Osmium veins per chunk
#Range: 1 ~ 64
osmium_vein_count = 1
#Osmium bottom Y level for spawn
#Range: 1 ~ 254
osmium_min_y = 20

[spawntuning.silver]
#Silver top Y level for spawn
#Range: 1 ~ 254
silver_max_y = 25
#Silver bottom Y level for spawn
#Range: 1 ~ 254
silver_min_y = 1
#Silver veins per chunk
#Range: 1 ~ 64
silver_vein_count = 9
#Silver deposit size
#Range: 1 ~ 64
silver_deposit_size = 4

[spawntuning.aluminum]
#Aluminum deposit size
#Range: 1 ~ 64
aluminum_deposit_size = 1
#Aluminum bottom Y level for spawn
#Range: 1 ~ 254
aluminum_min_y = 40
#Aluminum top Y level for spawn
#Range: 1 ~ 254
aluminum_max_y = 70
#Aluminum veins per chunk
#Range: 1 ~ 64
aluminum_vein_count = 1

[spawntuning.uranium]
#Uranium bottom Y level for spawn
#Range: 1 ~ 254
uranium_min_y = 1
#Uranium deposit size
#Range: 1 ~ 64
uranium_deposit_size = 1
#Uranium veins per chunk
#Range: 1 ~ 64
uranium_vein_count = 1
#Uranium top Y level for spawn
#Range: 1 ~ 254
uranium_max_y = 25

[spawntuning.zinc]
#Zinc veins per chunk
#Range: 1 ~ 64
zinc_vein_count = 15
#Zinc deposit size
#Range: 1 ~ 64
zinc_deposit_size = 7
#Zinc top Y level for spawn
#Range: 1 ~ 254
zinc_max_y = 70
#Zinc bottom Y level for spawn
#Range: 1 ~ 254
zinc_min_y = 20

[spawntuning.lead]
#Lead bottom Y level for spawn
#Range: 1 ~ 254
lead_min_y = 20
#Lead deposit size
#Range: 1 ~ 64
lead_deposit_size = 7
#Lead veins per chunk
#Range: 1 ~ 64
lead_vein_count = 8
#Lead top Y level for spawn
#Range: 1 ~ 254
lead_max_y = 40

136 changes: 136 additions & 0 deletions create-common.toml
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[worldgen]

#
#Modify Create's impact on your terrain
[worldgen.v2]
#
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false

[worldgen.v2.copper_ore]
#
#Range: > 0
minHeight = 40
#
#Range: > 0
maxHeight = 85
#
#Range: > 0
clusterSize = 0
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 2.0

[worldgen.v2.weathered_limestone]
#
#Range: > 0
minHeight = 10
#
#Range: > 0
maxHeight = 30
#
#Range: > 0
clusterSize = 128
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.015625

[worldgen.v2.zinc_ore]
#
#Range: > 0
minHeight = 15
#
#Range: > 0
maxHeight = 70
#
#Range: > 0
clusterSize = 0
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 4.0

[worldgen.v2.limestone]
#
#Range: > 0
minHeight = 30
#
#Range: > 0
maxHeight = 70
#
#Range: > 0
clusterSize = 128
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.015625

[worldgen.v2.dolomite]
#
#Range: > 0
minHeight = 20
#
#Range: > 0
maxHeight = 70
#
#Range: > 0
clusterSize = 128
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.015625

[worldgen.v2.gabbro]
#
#Range: > 0
minHeight = 20
#
#Range: > 0
maxHeight = 70
#
#Range: > 0
clusterSize = 128
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.015625

[worldgen.v2.scoria]
#
#Range: > 0
minHeight = 0
#
#Range: > 0
maxHeight = 10
#
#Range: > 0
clusterSize = 128
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.03125

42 changes: 42 additions & 0 deletions eidolon-common.toml
Original file line number Diff line number Diff line change
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#Mob settings
[mobs]
#Spawn weight for zombie brute entity. Set to zero to disable spawning.
#Range: 0 ~ 1000
zombieBruteSpawnWeight = 40
#Spawn weight for wraith entity. Set to zero to disable spawning.
#Range: 0 ~ 1000
wraithSpawnWeight = 40

#World generation settings
[world]
#Whether the lab structure is enabled. Set to false to disable spawning.
labEnabled = true
#Maximum number of blocks per lead ore vein
#Range: 1 ~ 255
leadOreVeinSize = 1
#Number of lead ore veins per chunk
#Range: 0 ~ 255
leadOreVeinCount = 0
#Whether lead ore is enabled. Set to false to disable spawning.
leadEnabled = false
#Rarity of the lab structure. Higher numbers mean rarer structures.
#Range: 1.0 ~ 1000.0
labRarity = 4.0
#Rarity of the stray tower structure. Higher numbers mean rarer structures.
#Range: 1.0 ~ 1000.0
strayTowerRarity = 4.0
#Rarity of the catacomb structure. Higher numbers mean rarer structures.
#Range: 1.0 ~ 1000.0
catacombRarity = 3.0
#Whether the stray tower structure is enabled. Set to false to disable spawning.
strayTowerEnabled = true
#Maximum Y value for lead ore veins
#Range: 1 ~ 255
leadOreMaxY = 41
#Minimum Y value for lead ore veins
#Range: 0 ~ 254
leadOreMinY = 0
#Whether the catacomb structure is enabled. Set to false to disable spawning.
catacombEnabled = true

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