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Square Dino

Test Task: SHOOTER

The task was to develop a simple game with movement and shooting mechanics according to a reference - Hit Master 3D

Done Features:

  1. Movement through level waypoints with NavMeshAgent.
  2. Enemies Spawn system with different types of enemies.
  3. Shooting implemented with Objects Pool.
  4. Easy changing game settings.
  5. Restarting game on level end.
  6. Detached Bootstrap and Game logic.
  7. Game UI, including enemies UI and screens
  8. Ragdoll physics for enemies

Performance Time

Realization took 20 hours

Note

Start from Boot scene

Used frameworks

VContainer

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