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Unique vanilla fix #2160

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CrimsonCrips
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Using FinalizeSpawn to add the unique behaviors for vanilla mobs in ServerEvents causes it to not exist after reloading the server
Be it singleplayer or mutliplayer servers (i learnt this the hard way) So I made mixins to have the behaviors be applied before and after finalizing the spawn of the mobs that will gain the unique behaviors

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