Skip to content

NTM-Extended-1.12.2-1.9.7.jar

Compare
Choose a tag to compare
@Alcatergit Alcatergit released this 29 Jun 19:40
· 104 commits to Custom-1.12.2 since this release

THE BEDROCK ORE UPDATE

by tyan-boot
Added new Gas Flare
Added Blast Furnace Extension

Changed Blast Furnace Model

by zach2039
Added CraftTweaker support for fluid combustion
Added Config options to Oil pumps

Fixed XP bag
Fixed Chunk Radiation

by PastRina
Updated Chinese Translation

by Alcater
Added Bedrock ore Items

  • They are generated on runtime using the oreDictionary
  • Their colors get picked directly from the resulting resource so it supports resourcepacks and ores from other mods
    Added Bedrock Ore Blocks and generation
    Added Heavy Water
    Added Nitric Acid
    Added Solvent
    Added High-Performance Solvent
    Added Excavator
    Added Mixer
    Added UU Mixer
    Added RBMK Partial meltdowns
    Added JSON Bedrock Ore Dimension config
    Added more info to Fluid tooltips
    Added logarithmic fluid display
    Added creative bedrock ore changing
    Added fluid rendering to crystallizer render
    Added missing mining level to ores
    Added ILookOverlay to Solar Boiler
    Added Tier tooltip to Anvils
    Added config option for bedrock ores
    Added fluid tooltip to fluid icons
    Added Borax Powder and Ore
    Added Cadmium Ingot, Nugget, Dust, Block
    Added Cadmium Steel Ingot, Dust
    Added Ferrouranium Ingot
    Added all new drillbits
    Added special drops to bedrock ore centrifuge recipes
    Added Radiosolvent recipe
    Added euphemium capacitor
    Added presto and presto triplet log
    Added bedrock ore tier and fluid req tooltip
    Added survey scanner support for bedrock ores
    Added corresponding recipes
    Added Nuclear Blast Furnace
    Added Depth Nether Nitanium Ore
    Added Clean drop destruction
    Added Baleonitite
    Added UU Mixer fluid ratio config
    Added cap loot to GlowingOnes
    Added Turret ammo gui display
    Added hover tooltips to turret buttons
    Added Radioisotope Thermal Heater
    Added Heat and Heatproduction info for Firebox, Oven, OilBurner, HeatEx
    Added billet and block support for Big reactor
    Added Chemplant sounds to Chemfactory
    Added Laser sounds to MiningLaser
    Added Balefire, UU-Matter combustion
    Added fuel, liquidHy, Deut, Trit combustions from other mods
    Added Support for all combustible fluids for flamethrower
    Added IE fluid combustion recipes
    Added Autosetup of RBMK Console Screens and Graph
    Added Deuterium Extractor
    Added Deuterium Tower
    Added Deuterium Filter Item
    Added IlookOverlay to Hadron Power plug
    Added Clean blocks
    Added Solar boiler as JEI catalyst
    Added Solar Mirror recycling recipe
    Added translation hook to Contaminating Drop trait
    Added Partial RBMK Meltdowns
    Added Radon Gas Mask Filter
    Added missing Actinium Fragment gathering
    Added rad resistant fluid ducts and cables
    Added oredict support to inferno coal
    Added uu mixer fluid blacklist/whitelist configs
    Added DFC fuel info to fluid tooltips
    Added upgrade slots to Fracking tower
    Added uranium block transmutation
    Added nullification upgrade to excavator
    Added bedrock ore support for oil detector
    Added 3 new advancements

Changed Nuke Furnace to accept any radioactive fuel
Changed Energy info of Battery and Chungus to be more compact
Changed neutron reflector recipe amounts
Changed gasoline heat output to be worth the effort
Changed name of dropped item
Changed Laser renderings
Changed Sellafite to be less brown
Changed heater guis to all use the same colors for heat
Changed Heat gui to be identical
Changed small reactor meltdown to have corium cobble instead of corium
Changed Centrifuges to have smooth shading
Changed vault door and blast door mining to be quicker
Changed Lead block to be toxic
Changed asbestos blocks to emit asbestos gas
Changed Coal Gas to vanish faster
Changed Solar boiler to boil all boilable fluids and be buffed
Changed Resource sat to show actual ore colors(with support for ores from other mods)
Changed Resource sat to only show ores below the player
Changed order of batteries
Changed recipes of DNT batteries to be more balanced
Changed early game nuclear fuel to last twice as long
Changed RBMK fuel melting points to be higher
Changed mining level of pickaxes to be more balanced
Changed solar mirror light beam to be dependent on sun power
Changed FEL gamma rads to be 10x
Changed toxic items to be preventable using gas mask with nerve agent filter at low toxicities and requiring also a hazmat at higher toxicity levels
Changed Asbestos block to emit gas quicker
Changed Fluid info to hide default temp
Changed bedrock ore nuggets to come at later stage
Changed Contaminating drops to not radiate if on clean blocks
Changed hadron mode to look like in jei
Changed Solar Power
Changed order of RBMK Console stats
Changed S.A.F.E reactor to have a button instead of a fuse
Changed biofuel recipe to include ethanol
Changed upgrade tooltips to have indentations
Changed S.A.F.E reactor power output by x40
Changed DFC rendering scales and off look
Changed name of coated red copper cable to red copper cable block as both are coated
Changed Silex texture to reflect that it has a bottom port
Changed plasma grenades to only destroy weak blocks
Changed Tungsten Crate to be rad resistant
Changed Gas mask filter to show more decimals and durability
Changed some textures
Changed turret gui and test colors
Changed nuclear creeper advancement radius
Changed plasma grenades to be useable indoors
Changed Bedrock ore processing recipes
Changed fluid burner heat capacity
Changed Chekhov to be able to use flechette ammo

Fixed Flame particles on nuke furnace
Fixed fluid ducts not connecting to MiningLaser
Fixed fluid gui postions
Fixed Nuclear Transmutation crashes
Fixed Meteor particle issue in unloaded chunks
Fixed hazmat kit repair crafting
Fixed slot issues for Refinery and Centrifuge
Fixed oredict output conversion of assembler and chemplants
Fixed Gas Mining
Fixed Small Reactor leaking
Fixed Meteors breaking bedrock
Fixed Laser color interpolation
Fixed Chemplant slot 4 not getting consumed
Fixed CMB Jei displaying the wrong fluid
Fixed coolant cells having the wrong color
Fixed Lapis Lazuli Crystal transltaion
Fixed Vault-Tec chat messages
Fixed Fritz gui
Fixed unclear item description
Fixed Anvil recipe for Nuclear Waste Drums
Fixed Meteor Sword Hand and Ground Rendering
Fixed Centrifuge directional input
Fixed Generic Imports - we don't need to import all 31 interfaces
Fixed Blast Door not opening the neighbors
Fixed Vault Door having open and close flipped and not setting the timer
Fixed fleija explosion breaking bedrock ores/oil
Fixed colors, formating, order of fluid tooltips
Fixed crafttweaker recipe replacement
Fixed bedrock ore fluid requirement balance
Fixed broken cyanide easter egg
Fixed Fracking tower not having ports rendered
Fixed ducts placed by other players not getting color synced
Fixed Pumpjack/Oil Well not going to bedrock level
Fixed chemfactory item duping via adjacent machine
Fixed crystallizer item I/O
Fixed Mining Laser bag placement
Fixed Turbofan not sucking players - thx to bob for finding
Fixed Osmiridium anvil texture
Fixed Jetpack controls
Fixed solar beams not reaching solar boiler
Fixed Firebox betterfoliage particle crash
Fixed missing hover tooltips in RBMK Storage Gui
Fixed Crash when setting fluid types of fraction tower on a server
Fixed RBMK redstone control not working on a server
Fixed flashing when having [blinding] item and spider milks
Fixed missing shift click of chemfactory
Fixed barrel info render pos
Fixed dickmask bug
Fixed DFC negative power bug
Fixed DFC injector not inputting fluids
Fixed armor mod of other players not being rendered where the player is
Fixed goggles clipping
Fixed Bathwater mod not working
Fixed effect upgrade assembler recipe
Fixed hidden catalogue prices
Fixed Small turret dmg being to high
Fixed Gas Mask Filters not breaking
Fixed Tungsten Crate gui not being hot
Fixed NO_ID and NO_CONTAINER not working
Fixed crude oil having unused temp
Fixed potion effect of armors flickering
Fixed survey scanner scan point distribution
Fixed tau turret rotating off-axis
Fixed Small reactor radblock scanning
Fixed transmutation crash when input item is of count 1
Fixed bobmazon advanement triggers overlap
Fixed missing blockstates and models
Fixed solid fluid duct not showing extraction mode
Fixed scaffold texture
Fixed schrabidium armor texture
Fixed MASER energy balance
Fixed hazmat rounding errors
Fixed missing bedrock ore config entries
Fixed missing harvest lvl for Depth Rock
Fixed fragment spawn
Fixed Wrench aspect ratio

Removed missleading tooltips
Removed unused assets
Removed unused crystallizer fluid template slot
Removed unused classes
Removed unused textures
Removed unused interface