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GenshinStudio

Check out the original AssetStudio project for more information.

This is the release of GenshinStudio, Modded AssetStudio that should work with Genshin Impact/YuanShen.

Note: Requires Internet connection to fetch asset_index jsons.


Some features are:

- Integration with "Radioegor146" repo to load asset_index through "Options -> Specify AI version".
- Exportable Assets (not all of them) with XOR/JSON support for "MiHoYoBinData"
- Togglable debug console.
- Container/filename recovery for Assets.
- Build Asset List of assets inside game files (use "Option -> Export Options -> AM Format" to change between XML and JSON).
- CLI version (beta).

How to use:

1. Build BLK Map (Misc. -> Build BLKMap).
2. Load BLK files.

CLI Version:

AssetStudioCLI 0.16.55
Copyright (C) 2022 AssetStudioCLI

  -v, --verbose           Show log messages.

  -t, --type              Specify unity type(s).

  -f, --filter            Specify regex filter(s).

  --help                  Display this help screen.

  --version               Display version information.

  input_path (pos. 0)     Required. Input file/folder.

  output_path (pos. 1)    Required. Output folder.

NOTE: in case of any MeshRenderer/SkinnedMeshRenderer errors, make sure to enable Disable Renderer option in Export Options before loading assets.

Looking forward for feedback for issues/bugs to fix and update.


Special Thank to:

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Modded AssetStudio for Genshin Impact

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