Vote here: https://forms.gle/NXLkxiDPekmUjmbHA
Looking forward for your feedback.
Check out the original AssetStudio project for more information.
This is the release of GenshinStudio, Modded AssetStudio that should work with Genshin Impact/YuanShen.
Note: Requires Internet connection to fetch asset_index jsons.
Some features are:
- Integration with "Radioegor146" repo to load asset_index through "Options -> Specify AI version".
- Exportable Assets (not all of them) with XOR/JSON support for "MiHoYoBinData"
- Togglable debug console.
- Container/filename recovery for Assets.
- Build Asset List of assets inside game files (use "Option -> Export Options -> AM Format" to change between XML and JSON).
- CLI version (beta).
How to use:
1. Build BLK Map (Misc. -> Build BLKMap).
2. Load BLK files.
CLI Version:
AssetStudioCLI 0.16.55
Copyright (C) 2022 AssetStudioCLI
-v, --verbose Show log messages.
-t, --type Specify unity type(s).
-f, --filter Specify regex filter(s).
--help Display this help screen.
--version Display version information.
input_path (pos. 0) Required. Input file/folder.
output_path (pos. 1) Required. Output folder.
NOTE: in case of any MeshRenderer/SkinnedMeshRenderer
errors, make sure to enable Disable Renderer
option in Export Options
before loading assets.
Looking forward for feedback for issues/bugs to fix and update.
Special Thank to:
- Perfare: Original author.
- Khang06: genshinblkstuff for blk/mhy0 extraction.
- Radioegor146: gi-asset-indexes for recovered/updated asset_index's.
- Ds5678: AssetRipper[discord at
#genshin
channel] for information about Asset Formats & Parsing.