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Version 3 Software (ATmega4809) #47

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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#ifndef solderplate_h
#define solderplate_h

float getTemp();
void cancelledPB();
void cancelledTimer();
void coolDown();
void completed();
bool heat(byte maxTemp);
void main_menu();

#endif
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
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[platformio]
default_envs = Upload_UPDI

[env]
platform = atmelmegaavr
board = ATmega4809
framework = arduino
board_build.f_cpu = 16000000L
board_hardware.oscillator = internal
lib_deps = adafruit/Adafruit SSD1306@^2.5.7


; Run the following command to upload with this environment
; pio run -e Upload_UPDI -t upload
[env:Upload_UPDI]
; Upload protocol for UPDI upload
upload_protocol = jtag2updi
upload_speed = 115200
upload_flags =


; run the following command to set fuses
; pio run -e fuses_bootloader -t fuses
; run the following command to set fuses + burn bootloader
; pio run -e fuses_bootloader -t bootloader
[env:fuses_bootloader]
; Upload protocol for used to set fuses/bootloader
upload_protocol = ${env:Upload_UPDI.upload_protocol}
upload_flags =
; Hardware settings
board_hardware.bod = 2.7v
board_hardware.eesave = yes
board_hardware.uart = no_bootloader
board_hardware.rstpin = reset
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