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Upstream2107 (Требуется тестирование) #133
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* Make VirtualItem not block attacking * Remove unneeded usings
* Revert "Revert Baby Jail (#29891)" This reverts commit 24a2866. * the fix
* Fix the ability to shoot out of crates * Makes it check what inventory the player is in * use IsEntityOrParentInContainer * Fix Issues Github had * gaahhh... Prevents lasers from being shot out of crates * gaahhh... Prevents lasers from being shot out of crates * Fix laser? * hmmm... this is better looking I think? * Uncook indentation * Rerun tests?
* @Forcibly deadmins you * Added checks for AdminDeadminOnJoin
* item toggle refactoring and some new systems * add ToggleClothing component/system * unhardcode magboots gravity logic * make magboots and speedboots use ItemToggle and stuff * remove now useless clothing components * update client/server magboots systems * add note to use ItemToggledEvent in ToggleActionEvent doc * refactor PowerCellDraw to use ItemToggle for ui open/close control * add TryUseCharges, refactor charges system * update magboot trigger code * make borg use ItemToggle, network SelectedModule instead of now removed Activated * add AccessToggle for borg * the giga ninja refactor * update ninja yml * update ItemToggle usage for some stuff * fix activatableui requires power * random fixing * yaml fixing * nuke ItemToggleDisarmMalus * make defib use ItemToggle * make things that use power not turn on if missing use charge * pro * fix sound prediction * bruh * proximity detector use ItemToggle * oop * big idiot syndrome * fix ninja spawn rule and make it generic * fix ninja spawn rule yml * move loading profiles into AntagLoadProfileRule * more ninja refactor * ninja yml fixes * the dreaded copy paste ops * remove useless NinjaRuleComponent and ue AntagSelection for greeting * fix invisibility * move IsCompleted to SharedObjectivesSystem * ability fixes * oop fix powercell instantly draining itself * sentient speedboots gaming * make reflect use ItemToggle * fix other test * loadprofilerule moved into its own pr * remove conflict with dragon refactor * remove all GenericAntag code from ninja * ) * probably * remove old enabled * great language bravo vince * GREAT LANGUAGE * who made this language * because it stinks * reparent blood-red magboots to magboots probbbly works * most of the review stuff * hasGrav doesnt mean what i thought it did * make health analyzer use itemtoggle, not fail test * fix mag/speed boots being wacky * UNTROLL * add ItemToggle to the random health analyzers * a * remove unused obsolete borg func * untrolling * * fix test * fix * g * untroll --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
Fix AtmosDeviceSystem debug assertion Heisenbug
…)" (#29901) This reverts commit 1a50760.
* Better admin note popup text visibility * Bring buttons closer to the border
* Update cluster evac * forgot tiny fans * the change
* Update FloorTileSystem to use EntityUid * missed a variable --------- Co-authored-by: plykiya <[email protected]>
* Made musket wieldable. * Updated musket rsi meta.json copyright. * Copyright adjustment again.
* make stun batons be thrown like a throwing weapon * stun prods too * pies too
Update RCDSystem.cs Co-authored-by: plykiya <[email protected]>
Update MapScreen.xaml.cs Co-authored-by: plykiya <[email protected]>
Update BiomeSystem.cs Co-authored-by: plykiya <[email protected]>
* Items droped in containers will end up in containers * Adds integration test for dropping entity while inside container * comment * comment * trim the diff --------- Co-authored-by: plykiya <[email protected]>
throwing system hotfix
Co-authored-by: Dimastra <[email protected]>
prevent people from breaking rules
…tion-14 into upstream2107
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Changes: UI
Изменение интерфейса
Changes: Sprites
Изменение спрайтов
Changes: Map
Изменение карт
Changes: Localization
Изменение локализации
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Jul 21, 2024
Кайф, выскочили ошибки в системе с языками Error: /home/runner/work/space_station_ADT/space_station_ADT/Content.Server/ADT/Language/TranslatorSystem.cs(165,24): error CS1061: 'PowerCellSystem' does not contain a definition for 'SetPowerCellDrawEnabled' and no accessible extension method 'SetPowerCellDrawEnabled' accepting a first argument of type 'PowerCellSystem' could be found (are you missing a using directive or an assembly reference?) [/home/runner/work/space_station_ADT/space_station_ADT/Content.Server/Content.Server.csproj]
Error: /home/runner/work/space_station_ADT/space_station_ADT/Content.Server/ADT/Language/TranslatorSystem.cs(174,24): error CS1061: 'PowerCellSystem' does not contain a definition for 'SetPowerCellDrawEnabled' and no accessible extension method 'SetPowerCellDrawEnabled' accepting a first argument of type 'PowerCellSystem' could be found (are you missing a using directive or an assembly reference?) [/home/runner/work/space_station_ADT/space_station_ADT/Content.Server/Content.Server.csproj]
Error: /home/runner/work/space_station_ADT/space_station_ADT/Content.Server/ADT/Language/TranslatorSystem.cs(191,20): error CS1061: 'PowerCellSystem' does not contain a definition for 'SetPowerCellDrawEnabled' and no accessible extension method 'SetPowerCellDrawEnabled' accepting a first argument of type 'PowerCellSystem' could be found (are you missing a using directive or an assembly reference?) [/home/runner/work/space_station_ADT/space_station_ADT/Content.Server/Content.Server.csproj] |
Меняем SetPowerCellDrawEnabled на новый метод SetDrawEnabled
Хм, теперь такая Starting test execution, please wait...
A total of 1 test files matched the specified pattern.
Failed NoStaticPriceAndStackPrice [1 s]
Error Message:
Multiple failures or warnings in test:
1) SERVER: 1,481s [ERRO] system.item_toggle: Can't resolve "Content.Shared.Item.ItemToggle.Components.ItemToggleComponent" on entity переводчик вульпканинов (11799/n11799, VulpTranslator)!
at System.Environment.get_StackTrace()
at Content.Shared.Item.ItemToggle.ItemToggleSystem.TryDeactivate(Entity`1 ent, Nullable`1 user, Boolean predicted) in /home/runner/work/space_station_ADT/space_station_ADT/Content.Shared/Item/ItemToggle/ItemToggleSystem.cs:line [13](https://github.com/AdventureTimeSS14/space_station_ADT/actions/runs/10027377105/job/27712969172?pr=133#step:10:14)8
at Content.Server.PowerCell.PowerCellSystem.OnDrawCellChanged(EntityUid uid, PowerCellDrawComponent component, PowerCellChangedEvent args) in /home/runner/work/space_station_ADT/space_station_ADT/Content.Server/PowerCell/PowerCellSystem.Draw.cs:line 63 |
Надо всё проверить, тесты прошли |
ну и с хера |
Жесть |
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Labels
Changes: Localization
Изменение локализации
Changes: Map
Изменение карт
Changes: Sprites
Изменение спрайтов
Changes: UI
Изменение интерфейса
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